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Torchlight (II)Follow

#1 May 18 2012 at 8:29 AM Rating: Excellent
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So I'm in the Beta for Torchlight II and I played for an hour or two last night; enough to complete all the quests for the first dungeon on Normal. I'm not a dungeon-delver kind of player; I've never touched Diablo. The closest I've come to with randomly generated dungeons is probably Persona 3 FES (and I liked the dating sim side of the game much more than the dungeon side). So I'm not sure how to react to the gameplay.

Has anyone played Torchlight, the original one? How does it compare to other dungeon-delving games? From what I've read of Diablo III so far, Torchlight II will be a viable alternative; you can play it offline, it focuses a lot more on RPG mechanics (like the ability to choose your own stat increases, equipment types, and ability upgrades) than straight action, and it will only cost $20. I've also heard the original game is considered one of the best in the genre since D2 (until D3 just came out, of course).

As is, I'm having a somewhat tough time with it. AFAIK there was no tutorial whatsoever... but it might be because I'm on Normal, not Casual. Perhaps there's an introduction there. But it meant I had to guess at what buttons did what action; it took me a while to figure out the differences between weapon types, to look at what I could equip, and even what my basic, non-magical attack is. In the start I was just spamming the right-click button... which drained all my mana within 10 casts. Now I've found that double-clicking the right button does a basic attack, but it feels very clunky... I have a feeling I must be doing something wrong.

I'll be putting in several more hours over the weekend and there will be a review up next week; I'm just curious if anyone else is playing the Beta, or played the original (and what their feelings on it were).
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#2 May 18 2012 at 8:35 AM Rating: Good
Torchlight 1 was a hoot. Nothing I took too seriously but definitely some laid back click spam blam dungeon fun. It had an old school feel to it and was not trying to be anything it's not. I think that's part of what people liked about it.
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#3 May 18 2012 at 2:39 PM Rating: Good
Note: If you preorder Torchlight 2 on Steam, then you get a copy of Torchlight 1 for free.
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#4 May 18 2012 at 4:49 PM Rating: Good
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This games gonna flop due to their terrible timing. What are they thinking? Its a fine franchise but its about ~3months too late.
#5 May 18 2012 at 5:10 PM Rating: Good
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KTurner wrote:
This games gonna flop due to their terrible timing. What are they thinking? Its a fine franchise but its about ~3months too late.


If Diablo3 keeps having server issues when this game launches they'll be set.
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#6 May 19 2012 at 2:32 PM Rating: Decent
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Been playing a little bit of Torchlight 2. What very little I've tried so far is great fun, but I'll need to get more time in it to deliver a solid opinion. At a fraction of the price of Diablo 3, it feels like a bargain.

Maybe when I'm not up to my neck in The Secret World I'll try it out some more :)
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#7 May 19 2012 at 10:13 PM Rating: Good
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I liked it, but I felt it was a poor mans Diablo. At some point I'll get #2, but after it drops in price a bit. I didn't buy 1 when it was expensive.

Edited, May 20th 2012 12:14am by Kastigir
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#8 May 21 2012 at 6:54 AM Rating: Excellent
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Kastigir wrote:
I liked it, but I felt it was a poor mans Diablo. At some point I'll get #2, but after it drops in price a bit. I didn't buy 1 when it was expensive.

Edited, May 20th 2012 12:14am by Kastigir

$20 is expensive? Smiley: dubious
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#9 May 21 2012 at 4:32 PM Rating: Good
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I pre-ordered it, just to have (plus a free copy of Torchlight 1). I played the Demo of Torchlight 1 and found it a fun grind.

It'll fill the gaps in time when I wear myself out on other games.
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#10 May 21 2012 at 4:59 PM Rating: Good
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LockeColeMA wrote:
Kastigir wrote:
I liked it, but I felt it was a poor mans Diablo. At some point I'll get #2, but after it drops in price a bit. I didn't buy 1 when it was expensive.

Edited, May 20th 2012 12:14am by Kastigir

$20 is expensive? Smiley: dubious

When I paid less than $10 for 1...yea.
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#11 May 21 2012 at 7:17 PM Rating: Decent
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"poor man's diablo" in the sense that it was made by the two diablo developers with an open source engine?
#12 May 22 2012 at 9:48 AM Rating: Good
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axhed wrote:
"poor man's diablo" in the sense that it was made by the two diablo developers with an open source engine?

No, poor mans Diablo in that it tries to be Diablo, but it's not.
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#13 May 22 2012 at 10:01 AM Rating: Excellent
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#14 May 22 2012 at 10:09 AM Rating: Good
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#15 May 22 2012 at 10:36 AM Rating: Good
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I like how he's only decent.
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#16 May 22 2012 at 8:17 PM Rating: Excellent
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Jophiel wrote:


Hahaha, Gazimoff is one of our 4-man news team here. I have no idea why he shows up like this; does the same for me as well Smiley: lol

I've played a bit more, and I've gotten used to some of the combat, but not all of it. Basic attacks still feel extremely awkward; double-left-clicking like a maniac tends to make my character spaz out and run slightly forward each time he attacked. I have hotkeyed my other abilities though, and it's nice to see some differences. I finally figured out that fame is like a separate experience bar awarded through difficult enemies in dungeons; each "level" gives a new skill point. I've won a few pieces of really spiffy gear; purple and (or is it yellow? I bite at picking out colors) quality. However I still have quite a long ways to go before I "get" the game.

I also like the pet system now that I've tried more of it. Have a full inventory in the middle of a dungeon? Give most of your stuff to your pet, and send it to sell all the items in town. It'll come back in a minute with a bunch of gold. You can also feed fish to your pet to have it gain short-term boosts.

Looks like Beta ends Thursday. Going to try and put even more time in tomorrow night.

Edited, May 23rd 2012 6:24am by LockeColeMA
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#17 May 23 2012 at 10:43 AM Rating: Decent
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LockeColeMA wrote:
Jophiel wrote:


Hahaha, Gazimoff is one of our 4-man news team here. I have no idea why he shows up like this; does the same for me as well Smiley: lol



Yep, I'm the new guy in the news team. Not sure why it displayed like that, but I think I have it sorted now.
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#18 May 23 2012 at 10:27 PM Rating: Good
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edit: wrong thread -.-

Edited, May 24th 2012 12:29am by Spoonless
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#19 May 25 2012 at 11:27 AM Rating: Good
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I'm poking through Torchlight (free with II pre-order) in between D3 play times. It's a nice game, I haven't played Torchlight II beta, but I can't expect it being any worse than one. Definitely worth the 20 dollars for both games.
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#20 May 26 2012 at 10:45 AM Rating: Excellent
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Free copy of Torchlight I to the first person that PM's me. Don't send your Steam name with the initial PM, since I am going to request it from the winner. Also don't expect a quick reply since I'm AFK for awhile.

Screenshot


Winner will be notified directly, and the name of the winner will be announced in thread.
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#21 May 26 2012 at 1:29 PM Rating: Excellent
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We have a winner!

Congratulations Iamadam! Smiley: yippee
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#22 May 26 2012 at 1:37 PM Rating: Good
Nice idea! Grats Ima.
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#23 May 26 2012 at 6:33 PM Rating: Excellent
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#winning

Thanks Shaowstrike!
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#24 May 26 2012 at 6:42 PM Rating: Good
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No problem. Be sure to check out the URL below for Torchlight mods, they're Dev approved and required for three of the acheivements.

http://www.runicgamesfansite.com/downloads.php

I strongly recommend this one, as it makes the minimap easier to see.

Edited, May 26th 2012 8:42pm by Shaowstrike
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#25 May 27 2012 at 6:06 PM Rating: Good
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Some pretty good mods exist. I didn't get any game breaking ones, just one that added more merchants (a lot more) and one that enhanced textures and changed gem textures to make them easier to see the difference between levels. Oh, and one that moved Potions and Scrolls to the spells tab of the inventory (it annoyed me greatly to have 1/3 of my usable inventory filled with stuff I have to carry around).

Mostly Not Game Changing Mods:
Diablo Font Mod - Very mild UI mod, I like this font better.
Shaped Gem Complete - Much better gem level differentiation. Easier to tell which ones are which in your inventory.
Inventory Mod - Potions and Scrolls go to the Spell tab of your Inventory
Brighter Map - Linked earlier, brightens the mini map to make it easier to see on lighter background areas.
Torchlight Enhanced Textures - Adds some slight shading to background textures to make things appear more 3D. Not a very intrusive change, but makes things look better (IMO)

Slightly Game Changing Mods:
Merchant Pack - Adds many merchants and changes inventories on existing merchants to remove repeated supplies. While this does add Gem, Potions, Maps, etc, they are all scaled to your level and appropriately priced to avoid breaking the game.

Mods I've looked at but haven't used:

Slightly More Game Changing Mods:
Old Enchanter - Caps enchanting failure at 2% for town and 1% for shrines. Risk still exists, but doesn't increase 2% every time you enchant. Slightly less game breaking than the 0% wipe options.
Balanced Enchanting - No failures, 3 enchants max, 4 if you find a shrine. A nice balance to a 0% failure mod.
Another Balanced Enchanting - No Failures, max of 5 enchants Similar to the previous.

I was actually hoping to find an Enchanter mod that left the failure rates as is, but made a failure only remove a single (or couple) enchantment(s) and not the entire magical properties of the item.

I did end up being the story boss today. I can choose to retire this character or continue on to another dungeon, it appears. The final boss dropped an "Epic Double Damage Axe!" (Even had the exclamation point). It had almost 1000 DPS compared to my current best 525 DPS weapon.

Edited, May 27th 2012 10:35pm by TirithRR
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#26 Jul 12 2012 at 1:24 PM Rating: Good
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Any other interesting developments with this game? The D3 hype has certainly died down and, really, it only served to make me more excited for TL2.
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#27 Jul 12 2012 at 4:53 PM Rating: Good
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KTurner wrote:
Any other interesting developments with this game? The D3 hype has certainly died down and, really, it only served to make me more excited for TL2.


Supposedly next month? (I keep reading August in the forums).

I'm patiently waiting for it.
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#28 Sep 28 2012 at 9:22 PM Rating: Good
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Well, it's out.

I've played a couple hours. I definitely like it (more so than D3 in the end). The thing with this game genre is the loot makes it. And while I haven't played D3 in forever, the loot game just wasn't there. Fighting bosses and getting cool loot from the get go. I fought the first big boss and got a cool looking horned helmet that actually gave me stats that I could use. Plenty of side quests, little mini quests you discover while exploring. The Phase Beasts that open portals to special challenge areas with good loot.

Loot's where it's at, and TL2 seems to have done it correctly. The story, I haven't progressed through very deeply yet, but I don't expect it to be breathtaking. I'm only expecting it to guide me through the world.
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#29 Sep 29 2012 at 3:34 PM Rating: Good
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Im not far but my first character was on Elite. I decided that the game was too hard just before i made it to Grell, about level 10 or so. I rerolled, same class (engi) on veteran and the game was vastly different the second time around. Random maps of course, but also random side quests.

It does what i want from the genre and couldnt be happier with my purchase. It's hard balancing time between that and borderlands 2 tho :(
#30 Sep 29 2012 at 7:46 PM Rating: Good
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I've got the same issues I had with TL1 (though I only played that through preordering TL2), information paralysis. I go to a shopkeep and there's a bajillion items all blocked off, making it impossible to sort through the ones I CAN use. I find a retrainer, think "oh, so I can try ability combinations to see what I like" and there's a big warning they only let you do 3 skill points. Stat allocation has the same problem; I don't know what they expect me to need.

I don't like the "change your mind about something, make a new character" approach. I like to jump in and make mistakes, but the no-turning-back approach magnifies the consequences of those mistakes.
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#31 Sep 29 2012 at 8:12 PM Rating: Good
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you can either do that already through the console (might flag you as cheater) or will later via mod. I like the no respec thing though, myself.
#34 Oct 03 2012 at 12:03 AM Rating: Good
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A hack for TL2 was released that gives you a respec potion.

http://technabob.com/blog/2012/10/02/torchlight-ii-hack-reset-skills/
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#36 Mar 19 2013 at 1:27 PM Rating: Good
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I just got into this game last night. Now I can't stop thinking about it. It is miles more fun than D3.
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#37 Mar 19 2013 at 1:46 PM Rating: Good
I got pretty far but never finished the solo campaign. It's on my list of things to go back to at some point.
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#38 Mar 19 2013 at 3:53 PM Rating: Excellent
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Quote:
I just got into this game last night. Now I can't stop thinking about it. It is miles more fun than D3.


I very much enjoyed reviewing the Beta; one of the only games that didn't feel like a chore. Dungeon-divers aren't really my bag, but this was pretty good... I'm thinking about picking it up at some point when it's on sale... and after I finish the Skyrim DLC, Witcher 2, the Assassin's Creed games, and everything else I have on my gaming to-do list Smiley: tongue

Edited, Mar 19th 2013 5:53pm by LockeColeMA
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#39 Mar 19 2013 at 4:00 PM Rating: Good
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It is a great game, but I expected the modding tools to be released a month or 2 from release and they are still not out. I won't be going back to it until then. I think my Outlander is level 75 or something.
#40 Mar 21 2013 at 5:37 PM Rating: Excellent
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yeah I was pretty shocked that they hadn't delivered on GUTS yet myself. I'm like level 11 so it isn't like I need mods to continue enjoying the game at this point but I'm hopeful they don't just drop it or something.

Also, Locke, I bought it cause it was half off. Yey cheap games.
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When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.

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#41 Mar 21 2013 at 7:42 PM Rating: Good
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ive read some rumors of GUTS being close to release, so here's hoping.
#42 Apr 01 2013 at 9:15 PM Rating: Good
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Looks like GUTS and Steam Workshop came out today.

It's all on the list, I don't think it's an April Fools joke...
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#43 Apr 03 2013 at 11:59 AM Rating: Good
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I loaded up SynergiesMOD yesterday and it was a very painless process, the necromancer class looks pretty fun, so maybe ill put another 100hrs into this game :P
#44 Apr 03 2013 at 12:36 PM Rating: Good
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Oh cool. Yeah I know it's weird but I wasn't really into any of the class options and one of the big things I'm hopeful for with guts is more classes. I'd actually like a "certified broken" class so I can just plough through the game mindlessly.
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When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.

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#45 Apr 03 2013 at 1:08 PM Rating: Good
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most classes have a 'certified broken' mindless build option, plus you can play on easy.

Prismatic bolt mages, glaive outlanders, etc.

Personally I don't see the point in any of that...
#46 Apr 03 2013 at 3:40 PM Rating: Good
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I am playing on easy. And it is easy. But I'd really like a character I don't even have to think while using, just to zone out a bit. I'll have to look up those builds... it's really hard to tell what is the best to spend points in from the tooltips . Basically I want something so overpowered I don't need to do research to make it overpowered.

Just because.
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When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.

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#47 Apr 03 2013 at 4:08 PM Rating: Good
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yeah so put one point in prismatic bolt for a mage and just spam that over and over. stack focus. scales very well and costs very little mana.
#48 Apr 03 2013 at 6:13 PM Rating: Good
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Ok, I had been stacking focus because if FFXI taught me anything it is that putting points into more than one thing will make you bad at everything (hello, RDM)
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When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.

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#49 Apr 04 2013 at 7:22 AM Rating: Good
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You can always use something like this to respec your character, if there's a build you want to try out.
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#50 Apr 04 2013 at 11:15 AM Rating: Good
Engineer seems pretty OP to me. I'm level 43 on him and with rank 5 healbot I almost never need potions. It constantly tops off my mana and health. Plus I have 2 bubbles that absorb damage on a relatively short cool down. I have tried both SnB and 2H an d they are both fun. I like the shield bashes but with a good 2H weapon you just level everything.

*and dynamo field into overload means I don't have to aim if feeling lazy and it wrecks groups.

Edited, Apr 4th 2013 10:18am by Shojindo
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#51 Apr 04 2013 at 11:20 AM Rating: Good
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elite difficulty?

I love the idea behind the engineer, and I intended to make it my main but I really got sucked into the outlander.

Im playing Necromancer on elite right now but I might have to take it back down to vet knowing how much tougher NG+ gets.

Edited, Apr 4th 2013 10:35am by KTurner
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