Forum Settings
       
Reply To Thread

Rift Beta Dates AnnouncedFollow

#1 Nov 22 2010 at 4:10 PM Rating: Default
23 posts
For those of you not keeping up with the times..Here is a copy of the press release that went out a couple of days ago. It's official

REDWOOD SHORES, Calif. – November 18, 2010 – Trion Worlds, a global developer and publisher of premium online games, announced today that the first closed beta event for RIFT™, the highly-anticipated MMORPG, is scheduled to take place December 3-6, 2010. Gamers worldwide have the chance to participate in one or all of the upcoming beta events by creating an account at www.RIFTgame.com/betasignup.

“This is a momentous event for the entire Trion team, as well as the fans that have been following RIFT since we first announced the game,” said Scott Hartsman, RIFT’s Executive Producer and Trion’s Chief Creative Officer. “We’ve created this deep, vibrant world that’s just waiting to be populated with enthusiastic players, and our hope is that gamers will enjoy playing the game as much as we’ve enjoyed building it.”

Players interested participating in the closed beta event series can sign up for an account now at www.RIFTgame.com/betasignup. Additionally, players can improve their chances of being selected by obtaining VIP beta-keys that Trion will be giving away on RIFT’s Facebook, Twitter, and community forum pages leading up to each of the event. If selected, testers will be notified via email a few days before the start of each beta event with download and feedback instructions.

Featuring the first 20 levels of play, the “Rise of the Defiant” closed beta event will include the full starting zone for RIFT’s techno-magical Defiant faction, plus the Plane of Death-invaded land of Freemarch. Players can tour the fortress-city of Meridian, and battle hordes of undead in the Iron Tomb dungeon.
#2 Nov 22 2010 at 6:54 PM Rating: Decent
11 posts
So close, yet so far! I'm working hard to get a key by then so I can give this game shot.
#3 Nov 22 2010 at 7:05 PM Rating: Decent
26 posts
my only fear is that they will give us long gabs in between the weekends, i dont know if i can play a weekend get hooked then have to wait another month to feed my addiction once again, how cruel would that be
#4 Nov 22 2010 at 7:12 PM Rating: Decent
*
171 posts
The game is rumored to be releasing to full retail by april/march of next year, so the closed betas will more than likely only be a week apart since we are testing different areas each time.
____________________________
Rift Planes Of Telara
Kinsume - Level 0
Defiant Bahmi Reaver/Paladin/Void Knight Tank
Guild : eXotic Occult
http://www.exoticoccult.com/
#5 Nov 22 2010 at 7:47 PM Rating: Decent
Scholar
*
118 posts
I think the weekend only testing right now is amazingly clever. Gives you a taste then takes it away. It is easy to not care about something, but if you've experienced something great and it is taken from you, you want it even more. It will also prevent those that treat beta as free play time and then not buy it when it goes live. They won't be able to burn out before the game even goes live. I imagine World of Tanks gets quite a bit of burnout with their beta since it is just open to nearly everyone and it is up for about 22 hrs a day.
#6 Nov 22 2010 at 7:55 PM Rating: Decent
Seems to me they are starting the beta a little late in the game with release supposedly a few months away. As a programmer i cringe at the thought of trying to work through the 1000's of minor bugs and glitches that are likely to pop up in beta with only a couple months to work them out.

Thats one of the problems with the gaming industry recently. They are afraid they will scare people away from the game if they release it in to unfinished of a state, however this gives them ALOT less time to really prim and polish out the bugs that ever game/program has, especially with the millions of lines of code in modern games.

*crossing my fingers for a smooth launch*
#7 Nov 22 2010 at 8:04 PM Rating: Decent
Scholar
*
118 posts
I think beta's now are essentially the open beta's and stress tests that previous games had. Alpha testing seems to last much longer now than then, or maybe developers are just getting better at doing there job. Closed beta for WAR had some incredibly buggy things like the game updating tons of times a second causing lagging or some of the strange mob interactions. WoW cata beta seemed so much more polished, and while I did find some serious errors it still was much more polished than other beta's I've participated in.
#8 Nov 22 2010 at 8:40 PM Rating: Decent
*
171 posts
I disagree, open beta is the stress test sure however closed beta only releases parts of the game at a time so players can get familiar with the areas and point out any bugs/glitches in those areas. If you were to release everything in one go, which they could probably do right now, alot of small details would be overlooked and it would end up being a poor release for open beta and retail.
____________________________
Rift Planes Of Telara
Kinsume - Level 0
Defiant Bahmi Reaver/Paladin/Void Knight Tank
Guild : eXotic Occult
http://www.exoticoccult.com/
#9 Nov 22 2010 at 9:06 PM Rating: Decent
Scholar
*
118 posts
I understand what you are saying, I just don't believe the current generation of games really expect their beta testers to actually test. They use beta testing as more of a marketing tool to wet our whistles so to speak.
#10 Nov 22 2010 at 9:10 PM Rating: Decent
26 posts
i think entoic is right about the way companys view beta tests, i know alot of people that get into betas not to test or anything but so they can get ahead at release, and i hate that o so much, i want rift to be the best game there is, and the way that i can make that happen is play testing things out and giving feedback..


also to flyingdutch, people in alpha are saying its alot more polished then most games right now so im thinking this is mostly a stress test but we shall soon
#11 Nov 22 2010 at 9:25 PM Rating: Decent
16 posts
I think Entoc you make a valid point but it is possible that as programmers and game developers in general get more experience with this genre they just get better, and faster, at making higher quality and polished content so there are just less bugs to find when beta rolls around.
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 35 All times are in CDT
Anonymous Guests (35)