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Will RIFT be able to hold it's own against SWTOR?Follow

#1 Nov 24 2010 at 10:14 AM Rating: Decent
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Both games are scheduled to release within a few months of each other. Even though they are of different genre's, both are deemed to be 2 of the top 3 most anticipated MMO's of 2011. TERA being the third. What makes RIFT equal or better, that it will be able to have subscription numbers comparable to SWTOR?
#2 Nov 24 2010 at 10:43 AM Rating: Excellent
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This is a great question. I think being released before SWTOR will definitely help, but I worry about the aftermath of the launch of the "next giant MMO."
#3 Nov 24 2010 at 10:58 AM Rating: Decent
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Personally, I don't think SW:TOR is going to do as well as it think it does. Not to say it will flop, far from it but truthfully, the WoW audience it's going after will still be playing WoW, it won't satisfy the old SWG pre NGE vets as it is strictly themepark and quite frankly, it just looks bad.
#4 Nov 24 2010 at 11:06 AM Rating: Decent
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SWO:TOR is going through tough times because of the "mythic - bioware" company. At first people thought it would be developed by Bioware studios, but were Mythic who actually was working on it. I don't know if you have read this article, but it will help you out of how the release of SWO:TOR will be:

"Summarizing: it's about an ex-worker in EA and Mythic, I'm not sure. Who once he gets fired due to inner company issues decides to tell in a blog the truth about this enterprise"

http://ealouse.wordpress.com/2010/10/12/hello-world/

xD It's a bit overheated there, isn't it? xD

Quoted from the article:
Quote:
Old Republic will be one of the greatest failures in the history of MMOs from EA. Probably at the level of the Sims Online. We all know it too ……


Edited, Nov 24th 2010 12:09pm by ravetgn
#5 Nov 24 2010 at 11:10 AM Rating: Decent
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I think that the only games that could take from Rift's success would be TERA, or GW2, as they are both fantasy related games. SWTOR is a completely different demographic, and those people will go there, but will they stay? From the looks of it, it won't be trying to attract players from SWG, which had sandbox elements in it...so...I think Rift can hold its own against SWTOR heh
#6 Nov 24 2010 at 11:13 AM Rating: Decent
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I don't think it will effect us. Seems like two different things to me. I mean yeah Star wars has a lot of pulling power, I've read quite a lot of the EU, but after eagerly following that game for so long I just started feeling less and less about it. Seems like a wow clone with voice over.

I may try it since I've invested so much time in it, but I'm not sure.
#7 Nov 24 2010 at 11:17 AM Rating: Good
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This is the question on my mind too, Which one gets my money. I have never done a Pay to Play before and between Rift and SWTOR its going to be a hard choice. I can only most likely support one P2P mmo period. Being the giant SW fan I am its going to be a hard choice.
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#8 Nov 24 2010 at 11:19 AM Rating: Decent
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Gelthidor wrote:
I think that the only games that could take from Rift's success would be TERA, or GW2, as they are both fantasy related games. SWTOR is a completely different demographic, and those people will go there, but will they stay? From the looks of it, it won't be trying to attract players from SWG, which had sandbox elements in it...so...I think Rift can hold its own against SWTOR heh


I really don't see Tera and GW2 pulling too much from Rift. Tera is looking to be more of a twitch game, and GW2 is focused more on PVP.

I think Rift is going to attract all the ex EQ/WoW/VG/EQ2/DAOC players that are waiting for a new game in the same vein. As an ex EQ1 and Vanguard endgame raider, I have been eagerly waiting for a new game. I had high hopes for FFXIV, but it pretty much fell on its face.
#9 Nov 24 2010 at 11:21 AM Rating: Decent
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ravetgn wrote:
SWO:TOR is going through tough times because of the "mythic - bioware" company. At first people thought it would be developed by Bioware studios, but were Mythic who actually was working on it. I don't know if you have read this article, but it will help you out of how the release of SWO:TOR will be:

"Summarizing: it's about an ex-worker in EA and Mythic, I'm not sure. Who once he gets fired due to inner company issues decides to tell in a blog the truth about this enterprise"

http://ealouse.wordpress.com/2010/10/12/hello-world/

xD It's a bit overheated there, isn't it? xD

Quoted from the article:
Quote:
Old Republic will be one of the greatest failures in the history of MMOs from EA. Probably at the level of the Sims Online. We all know it too ……


Edited, Nov 24th 2010 12:09pm by ravetgn


That article is probably a bit exaggerated and without any real verifiable source. But, I do think TOR releasing in 2011 is a pipe dream if they hope to be successful. Either way, like Hartsman said, if they build a solid game, people will play it. Since they have devs that are actually focused on the gameplay, I think it will go a long way to competing with every other MMO out there, most of which are more concerned with, "How can we make money?". SW:TOR may be awesome, it may be terrible. From what I'm seeing, I think it will have huge endgame problems, and Rift will not. Everything comes down to the a smooth launch though, so only time will tell.
#10 Nov 24 2010 at 11:24 AM Rating: Decent
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Rift > SWOTR imo
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#11 Nov 24 2010 at 11:24 AM Rating: Decent
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The problem I see with SWTOR is all the hype. We all know how too much hype for a game can turn out, but with that said I also think that it will have a pretty stable subscriber base. I do believe Rift will be able to compete with it, and many other big MMOs, but i have a feeling that right out of the gates Rift won't be the biggest game around. I think it will take time for good words to spread about Rift so it gains some more popularity and such. I think that Rift will be successful and will gain more subs after launch, where many of the new big MMOs have been starting big and downsizing as the days go by.
#12 Nov 24 2010 at 11:27 AM Rating: Decent
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It's what has been said above. SWO: TOR will be a game to try it out, dunno, a couple of months, maybe? But I don't think it is going to be a long term success, and that's basically what an MMORPG is about, for developers I mean, in order to earn money from subscriptions or micropayments.

Edit: About GW2... I think GW2 and WoW will be the toughest challengers (TERA and FFXIV are more for oriental-flavoured people imo). And maybe GW2 even harder, coz it will also be new, and it's monthly fee free which is a really great point :/

Edited, Nov 24th 2010 12:30pm by ravetgn
#13 Nov 24 2010 at 11:28 AM Rating: Decent
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SWTOR does not seem like your typical MMORPG. It is trying to reinvent the wheel and it might not work. What I've been able to see so far from it is nothing special. Also, not everyone is a fan of the Star Wars universe. It will be backed by a big company with a lot of money, but like someone mentioned above, I believe Rift's only competition will be itself and GW2. I predict Rift will have a solid playerbase by the time SWTOR rolls around.
#14 Nov 24 2010 at 11:56 AM Rating: Decent
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My household is looking forward to both. But Rift is definitely more interesting in the fantasy genre. (SW is fantasy. The Force? Magic. It is fantsy with a side of sci-fi.)

I don't think TOR is as big of a threat to Rift as people would have you believe.

We'll just have to wait and see.
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#15 Nov 24 2010 at 11:59 AM Rating: Decent
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I am definitely not interested in SW:TOR since my preference is more towards the high fantasy classification which Rift seems to lean towards (even with the Defiant variant being more technology based).
#16 Nov 24 2010 at 12:05 PM Rating: Good
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TOR will have a loyal following but I dont see it having the same pull. Heavily instanced. story based. and its based on a pre-existing universe so they don't have as much freedom. I just don't see them pulling away too many people who would have quit for other reasons anyways
#17 Nov 24 2010 at 12:50 PM Rating: Decent
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From what I understand of SW:TOR, the game mechanics are so outdated that when people play it, they are going to laugh and never subscribe after the first free month. Also, they have put so much money into the game ... again, from what I've heard, they've spent more than any other mmo, they would need to get a couple million subscribers for a few years just to break even. They aren't going to be able to do this, even if it is Star Wars, and they thing is going to fail.

I do agree with the sentiment that someone else stated... GW2 and Tera WILL be competition for Rift. Yes, Tera is "twitch" combat, but I think that people are looking for something different, and that might be just what the mmo market needs. I can think of nothing better than a tank that protects the group having to actually step in front of a mob to physically keep him away from the group.

With GW2, I don't think it's mainly a pvp game as someone else said, but the fact that things you do affect what happens in the game sounds awesome, and it is something else mmo's need for the future. i.e. Say there's a farmer that is being attacked by creatures, but if a Player didn't destroy the fence that was keeping the monsters out in the first place, then the farmer wouldn't be attacked and wouldn't need saving.

That is my understanding about how GW2 is suppose to work. What you do is suppose to change the world around you. Can they pull that kind of game play off? I don't know. But if they can manage to have that type of gameplay, then it would definitely be major competition with Rift.

Both Rift and GW2 are the games that are saying they will have dynamic worlds in which things occur because of actions that the player does or does not take.
#18 Nov 24 2010 at 12:53 PM Rating: Decent
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A lot of players will probably be deceived by SWTOR and I really doubt that it'll steal the thunder from Rifts.GW2 will be "THE GAME of 2011" and TERA will be the sleeper hit which will grind subs from both Rifts and SWTOR.
#19 Nov 24 2010 at 12:57 PM Rating: Decent
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The way I see it, yes they are both MMO's, but the genre's are a little different. While they may overlap in certain areas, I don't think one will take interest away from the other. For example, I'm looking for another fantasy MMO right now, so I didn't even apply to beta test SW MMO because it doesn't fit my current interest. We'll have to see though.
#20 Nov 24 2010 at 1:10 PM Rating: Decent
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I believe the MMO market is ripe for a game to make major headway into WoW's dominance. Just read gaming sites around the web and you'll find that a lot of people are just bored of WoW after six years and want to try something different.
With several big titles coming out close to each other (and that's not including FFXIV, which even though had a disastrous start will launch again for the PS3 with a few updates under its belt sometime in March or April), it will probably come down to how these games deliver on their promises. From what I've seen it looks like Rift might surprise GW2 as a game to be reckoned with, although F2P is attractive to a lot of people.
#21 Nov 24 2010 at 1:18 PM Rating: Decent
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I also don't think that SWTOR will be a success enough to bring down any competitor. Rift on the other hand may have a chance depending on content and gameplay
#22 Nov 24 2010 at 1:23 PM Rating: Decent
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@Vespula: As a current WoW player, I very much agree with that.
#23 Nov 24 2010 at 1:46 PM Rating: Decent
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I haven't read much on TERA so I can't comment on that MMO but I have been interested in both SWTOR and Rift for quite awhile now. I've read a lot of posts defending and posturing but not really talking about all the gameplay mechanics. Trust me that games will be made and released ready or not regardless of political infighting inside a dev company. Let's focus on comparing the two competitors.

SWTOR will have class specific quest lines that is meant to remove that grindy feel when you cover the same ground from a quest line you did on a previous toon (important for those of us that play more than one toon... meaning everyone). They are using a version of the Hero Game engine that is supposed to allow for live game updates without taking down the server. While all this sounds great, since I'm not in their beta I have no idea how it's all working out. Also important for me is that they get away from the invisible fencing mechanics that lead players by the nose through the areas and restrict movement through areas that look otherwise quite traversable.

Rift devs will have their hands full to compete on EA's level (of financing), not to mention the amount of time that Bioware has already been spending on the project. To Rift's advantage, they are well aware of the competition and have played the various MMOs that are out there and have developed a completely unique idea in "soul attunement" and combining these souls to mold a hybrid archetype (very cool). They will need to refine the single targeting and quest resolution issues (both I have only heard about). The rest comes down to aggressive marketing.

I may have to play both for a month to make the final decision... yeah.

#24 Nov 24 2010 at 1:55 PM Rating: Decent
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After reading that blog I don't think I would touch SWTOR with a ten foot poll. Besides I think Dynamic events will be awesome.
#25 Nov 24 2010 at 2:08 PM Rating: Decent
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Yea, I'm really looking forward to testing out the dynamic events. The fact that you don't have to be in a party to get rewards from them is also HIGHLY appealing. I have a young daughter who is in need of my attention at random times, so grouping isn't always a possibility for me because I may need to get up and down several times.
#26 Nov 24 2010 at 2:35 PM Rating: Good
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Enscheff wrote:
Gelthidor wrote:
I think that the only games that could take from Rift's success would be TERA, or GW2, as they are both fantasy related games. SWTOR is a completely different demographic, and those people will go there, but will they stay? From the looks of it, it won't be trying to attract players from SWG, which had sandbox elements in it...so...I think Rift can hold its own against SWTOR heh


I really don't see Tera and GW2 pulling too much from Rift. Tera is looking to be more of a twitch game, and GW2 is focused more on PVP.

I think Rift is going to attract all the ex EQ/WoW/VG/EQ2/DAOC players that are waiting for a new game in the same vein. As an ex EQ1 and Vanguard endgame raider, I have been eagerly waiting for a new game. I had high hopes for FFXIV, but it pretty much fell on its face.


I'm an ex gamer of WoW and also i was a little "too" much disapointed from FFXIV, although it seemed to me pretty good in the beginning i lost interest a few days later after playing it in the last beta phase. Have seen TERA, and Rift is a winner on this case but with GW2 i don't rly know since it will be a pretty good MMo and I've seen it's combat engine, graphics although it looses in terms of story as i have seen so far. Sum up: Rift >>>>> TERA , Rift >> GW2 in my opinion

Edited, Nov 24th 2010 3:36pm by agriosgeorge
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#27 Nov 24 2010 at 2:51 PM Rating: Decent
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I think its comparing apples to oranges. A lot of the SWTOR crowd is going to be MMO star wars nuts. I've seen video and what not of SWTOR and it just doesn't look that exciting to me. You know most people are going to be Jedi and to me a non fantasy MMO just seems blah. You also have to take into consideration that this game a A LOT to live up to. Each Star Wars fan is going to be building this game up in their own mind and when they start to see aspects of the game that aren't the way they imagined them to be they will having a big feeling of disappointment and that will just grow until only the die hard Star Wars MMO players remain.
#28 Nov 24 2010 at 5:01 PM Rating: Decent
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At this point in time, I don't see SWTOR as a big contender. I think SWTOR will do well initially no matter if its a good game or not, I think thats obvious though. Star Wars is a huge IP, the KOTOR series is pretty big amongst gamers as well. Rift is out to bring us a top notch game with some innovations, whereas SWTOR seems like a cheap copy of WoW except it's in the Star Wars universe and everything has voice acting. Which is neat, but from the videos I've seen- it doesn't even look like it's all that well done. The problem with SWTOR I think is that it will deliver a WoW like experience but not one that is better than WoW (see Warhammer Online). I'm not some kind of SWTOR hater, I genuinely hope my first impressions are wrong.
#29 Nov 24 2010 at 7:52 PM Rating: Good
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rift vs swtor. I don't know the answer to the question for the masses, but personally, though gameplay looks spectacular on both, I do not like the visual style of swtor. Also, for swtor they seem to have an obsession with voice dialogue for almost every dialogue as a selling point, which means they devoted more resources towards that aspect than they could have other things. I'm all for voice dialogue but not at this point in time pertaining to mmos. It was good for games like dragon age.
#30 Nov 24 2010 at 7:59 PM Rating: Decent
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Not a big fan of SWTOR. Not really into the Sci Fi MMOs. One problem I see with that game is there making too many big changes. They got peoples hopes up for one thing and then completely changed it.
#31 Nov 24 2010 at 8:17 PM Rating: Decent
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People keep bringing up GW2 as competition to Rift, but I don't see it that way. The vast majority of MMO players plan a subscription in their budget, which GW2 circumvents. So GW2 will be huge, but I don't see it yanking subs. Same for Diablo 3.

As for SW:TOR, a lot of people are correct saying that there isn't a lot of overlap. A significant amount of people want nothing to do with a sci-fi universe. Makes sense to me, since while star wars is a fun universe, high fantasy provides a much more visceral experience. SWTOR runs the risk of feeling too sterile, I think they have amazing art direction but the gameplay will be boring to alot.
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#32 Nov 25 2010 at 4:02 AM Rating: Good
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#33 Nov 25 2010 at 10:43 AM Rating: Decent
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It may all come down to release. If a game fails on release, the players tend to shy away from it till it gets "fixed". Being that these games are going to be released very close to each other, I think that it is that much more important to release the game in a polished state. I can't help but think of Vanguard and its release. Lets face it, that game was great, but it was released not finished. Sigil games even admitted it, but it was pushed out. Unfortunately, it was released the same time that Burning Crusades came out, and a majority of the player base most likely fell back on that. Well, we might have the same scenario here. Of course there are die hard fans on both sides, I think that most do not want to pay a fee to play a game while its still being fixed and developed.
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#34 Nov 25 2010 at 10:48 AM Rating: Decent
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Heh, I'm not saying those games won't suck people away from rift, but it will be temporary was my point. And I understand, I had Diablo 2 on launch day, I'll have Diablo 3 preloaded and ready to go too.
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#35 Nov 25 2010 at 11:47 AM Rating: Decent
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I dont think RIFT must worried about other games, if they make a polished and nice game, as we all hope is going to be, it doesnt matter what others games are doing, because people maybe will leave time to time to try other games but they will return unless the other game is superior to yours ,and from the actual information of the others games i dont think is the case.
#36 Nov 25 2010 at 10:52 PM Rating: Decent
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I agree that if Rift has a good launch and is more polished then games that have been coming out it will hold its own against any game. Just needs a good launch and then media promotion and word of mouth will then take over.
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