Forum Settings
       
Reply To Thread

How well should Rogues be able to tank?Follow

#1 Nov 24 2010 at 11:30 AM Rating: Decent
Scholar
*
247 posts
We all know that you can swap souls to customize your character. But how good do you think a Rogue should be able to tank? Or how well should a Warrior be able to DPS? Or how well should a Mage be able to heal?

I personally think a fully geared Warrior spec'd pure DPS should do about 80% of the DPS of a fully geared and pure DPS spec'd Rogue.

I think a tank spec'd Rogue should be able to handle offtanking adds, or tanking in easier content when a Warrior is not available, but they should not be able to main tank hard encounters or raid content.

I would like to see the same type of ratio for Mage healing, Cleric DPSing, etc.
#2 Nov 24 2010 at 11:35 AM Rating: Decent
*
74 posts
I think rogues will not literally tank, but crowd control, with dodge increasing skills, skills to provoque the enemy missing their attacks and CCs skills short-lenghted such as stuns, incapacitations, etc.

And hasn't the Warrior archetype different Souls, oriented to Tanking or Damage dealing? Such as Paladin tank and Reaver dual wield high armored melee DPS?
#3 Nov 24 2010 at 11:40 AM Rating: Decent
Scholar
*
247 posts
So far the few Warrior souls I know about are:

Paladin: Blocks and defense
Warlord: Group buffs
Champion: DPS thorugh critical hits, 2 hander bonus
Reaver: DoTs and mitigation bonus
Paragon: Dual wield DPS
Beastmaster: Has a pet

It looks like you could do something like a Champion/Reaver/Paragon combo and do pretty good DPS, but I don't think any Warrior spec should do equal DPS compared to a DPS spec'd Rogue.

Now if the Rogue picks up utility skills and sacrifices some DPS that is a completely different story, but a Rogue focusing on DPS should be the DPS king, imo.

Edited, Nov 24th 2010 12:40pm by Enscheff
#4 Nov 24 2010 at 11:42 AM Rating: Decent
*
74 posts
I suppose that as in every MMO (I mean, Rift is going to innovate, but don't think that far xD) as a rogue, if you make up a build focused on DPSing you should resign some survival and CC, for example.
#5 Nov 24 2010 at 12:02 PM Rating: Decent
Scholar
*
118 posts
On a same token, while looking at the rift soul calcs 2 of the cleric souls had +armor Talents. Reminds me of the Clerics of Lore from Salvatore's Cleric Quintet.
#6 Nov 24 2010 at 12:03 PM Rating: Decent
Scholar
*
68 posts
I think any class could be able to do what another's specialty is, just not as well.

So, the short answer - decent.

Long answer - No class should ever be able to outright replace another in their chosen role, however, being able to do what is needed as filler in a pinch would be okay. Can't find a tank/healer/mage/scout to fill your last spot? Fill it with someone who has the soul that simulates what you require and kill the easy stuff for a bit until you can find the right class.

It is fun to be able to assist others by filling in a spot you normally wouldn't see your class in. But if you were a tank and saw that scouts can tank better than you, I think that would tick you off and the wailing and gnashing of teeth would begin.

"Nerf THEM! Nerf THEM!! RAAWWRR!"

And we don't want that.
____________________________
Because Evil is ****
"Doesn't everyone have a Dark Elf inside their head?!"
#7 Nov 24 2010 at 12:09 PM Rating: Decent
Scholar
*
100 posts
I don't have a major problem with Rogues tanking. They obviously won't be designed for the role so any credible tanking with them will require a fair amount of skill. I also don't think Rift wants to promote cookie-cutter type archetypes where only one calling can fit a certain role. I believe something along those lines was mentioned in the most recent podcast. The designer says something like "A group consisting of only rogues might be able to run an instance if they are skilled enough for it." I don't see anything wrong with that.
#8 Nov 24 2010 at 12:12 PM Rating: Decent
Scholar
36 posts
Enscheff wrote:
We all know that you can swap souls to customize your character. But how good do you think a Rogue should be able to tank? Or how well should a Warrior be able to DPS? Or how well should a Mage be able to heal?

I personally think a fully geared Warrior spec'd pure DPS should do about 80% of the DPS of a fully geared and pure DPS spec'd Rogue.

I think a tank spec'd Rogue should be able to handle offtanking adds, or tanking in easier content when a Warrior is not available, but they should not be able to main tank hard encounters or raid content.

I would like to see the same type of ratio for Mage healing, Cleric DPSing, etc.


I agree. I believe if a warrior offensive spec'd build type will be able to dps and have survivability then a properly spec'd defensive rogue should have the same level of tanking and survivability. To that extent neither of those two builds should be able to tank heroic and/or raid level encounters, but they should both be viable in a group type enviromnt.
#9 Nov 24 2010 at 12:16 PM Rating: Decent
*
74 posts
But, I mean, why should they create this mixed class system where there are 5+ warrior archetype souls whith tanking possibilities, and you can "work" with 3 of its talent branches and skills to make a nice tanking build, and probably there won't be 2 tanks with the same spec, every person will choose their talents and skills depending on their likes.

And with this amount of possibilities, why should someone be interested in tanking as a rogue archetype? Don't understand :/
#10 Nov 24 2010 at 12:19 PM Rating: Decent
Scholar
*
68 posts
Some people do it because they can.

I've done that before, rolled a character that would be weaker than another at the class, just to challenge myself. It was a lot of fun, learning how to play a role and do it decently, even if that particular race/class wasn't supposed to be the best at it.

And isn't that what the soul system is about? Diversity. And they even said some specs will suck, but they won't change that.
____________________________
Because Evil is ****
"Doesn't everyone have a Dark Elf inside their head?!"
#11 Nov 24 2010 at 12:45 PM Rating: Decent
**
405 posts
What is this nonsense? Mages healing?? who wants that, the 12 year olds that play mages would make terrible healers. But no really I am not one for class overlapping, this is a roleplaying game... play your role. By making every class a jack of all trades.. AND a master of one this just cuts down on diversity and makes for a boring game imo. That being said a rogue specced like bladedancer/void should do ok if they pop the right abilitys, they'll probly do better holding 1 big heavy hitter than a bunch of duders.
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 23 All times are in CDT
Anonymous Guests (23)