Let me start out by saying I don't know if Rift will allow the use of mods, but I assume they will. My question is, do you feel mods take something away from games? I remember the first time I played a Human Priest in WoW. There is a quest very early on to find some guy sitting by a tree and use your spell to heal him. Took me like 15 minutes to find him. I was circling him, but just kept missing him for some reason. Although at the time it annoyed me, thinking back on it, I discovered a lot of the areas by just exploring while looking for him.
Now they have achievments for discovering all the areas in zones, but you go out of your way to get those. Before the addons took over and you actually had to read the quests and follow directions, you eventually ended up exploring the areas anyway. When map addons became popular, all you had to do was look at the coordinates and then go to where it told you to. Now, you don't even use an addon for it, WoW just gives it to you in game.
Isn't this just another aspect of them dumbing the game down? You don't have to look for anything, and you don't have to talk to anyone to get in a group for a dungeon. You just press buttons and you're magically there. No more exploring, no more socializing. I'm getting off point.
Although I've used mods in the past, and realied heavily on them, I'm thinking that games would be better off not allowing them. What do you think?