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Integrated Voice Communication or Third Party Program?Follow

#1 Nov 25 2010 at 5:43 AM Rating: Decent
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I don't believe that I have seen this question asked or referred to yet.

Will Rift have an integrated optional voice protocal or will people still prefer to utilize third party programs such as Ventrilo, Teamspeak, Skype, etc?
#2 Nov 25 2010 at 7:23 AM Rating: Decent
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Definitely 3rd party just so you don't have the stress on there bandwidth and servers like that.
#3 Nov 25 2010 at 9:24 AM Rating: Decent
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I dont know if third party is the best choice because i play Eq2 using their voice chat and i never notice extra lag/ping for using it, so if they have a nice polished voice chat will be very useful and you dont have to run another program to play the game.
#4 Nov 25 2010 at 9:26 AM Rating: Decent
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See, WoW tried to do an integrated Voice chat, but it ended up kind of crappy, so me and my guild just stuck with Ventrillo.
#5 Nov 25 2010 at 9:38 AM Rating: Decent
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I would stick with third party, VENT to be exact. I just like that fact that you can tailor the channels how you like, and you, at least as an administrator, have some control over whos on and who is not.
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#6 Nov 25 2010 at 9:41 AM Rating: Decent
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In eq2 you can moderate the voice chat too and create channels, i know other third programms have more options but is quite enough for playing the game.
#7 Nov 25 2010 at 11:39 AM Rating: Decent
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Well, if integrated voice chat works well like in EQ2 I prefer integrated.
If integrated voice chat works like in wow, no thanks, i prefer third party program like ventrilo, TS3, or Raidcall.
#8 Nov 25 2010 at 10:00 PM Rating: Decent
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xkadox wrote:
Definitely 3rd party just so you don't have the stress on there bandwidth and servers like that.


exactly 3rd party is also just easier for me being able to control who can come in and what channels they can join ect plus for raids much easier.
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#9 Nov 25 2010 at 10:16 PM Rating: Decent
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I would prefer no ingame voice. Every game I have played that has it has had issues. Perfectly appropriate substitutes exist, so there really is no need for this.
#10 Nov 25 2010 at 10:47 PM Rating: Decent
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I use Teamspeak 2 when it's just me and my Pops. But if I'm in a guild it's ventrilo 99% of the time. In game voice over is just one more thing I don't want to dev teams worrying about. Make them game as great as you can and we will deal with crap on our end!
#11 Nov 27 2010 at 11:09 AM Rating: Decent
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I prefer a complete integrate voice chat, I dont want to use 3 or 4 diferent third party program learning how to make them work, config it every time I find a new group, update each one to have the same version of the other party members, I completly sure what I want ;).
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#12 Nov 27 2010 at 11:34 AM Rating: Decent
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Its good to use both I've found.

In-game is usually kind of crappy, but it gets the job done, and enables most people to listen at a minimum.

Vent will continue to be the standard though for raiding simply because its a 3rd party program. People can inform the rest of the raid if they crash, whereas an integrated chat system means you're screwed if you crash.
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#13 Nov 27 2010 at 12:22 PM Rating: Good
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I dont see a point of having it integrated into the game as I will definitely disable it. Theres always those select few trolls playing music and or screaming through the mic. 3RD party all day.
#14 Nov 27 2010 at 1:11 PM Rating: Decent
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Silbidos wrote:
In eq2 you can moderate the voice chat too and create channels, i know other third programms have more options but is quite enough for playing the game.


I totally agree. You can custom create channels, moderate, control individual people's volumes. No more having to have installed all the different chat programs cuz everyone uses a different one. It is so convenient, especially in pick up groups, where everyone usually have different chat apps. I would go with integrated.
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#15 Nov 27 2010 at 6:49 PM Rating: Decent
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In game only if they manage to improve it beyond the traditional integrated voice chat. But Vent, Teamspeak are used widespread so they'll probably go that route.
#16 Nov 27 2010 at 7:08 PM Rating: Good
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I hate ingame voice in EQ2, it's tinny and makes everyone sound like their in tin cans. I will always be a user of Ventrilo > ingame voice, it's quality is much better imo and it's much easier to adjust peoples volume.
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#17 Nov 27 2010 at 8:09 PM Rating: Decent
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Also the good point was brought up that if you use in game chat and crash no way to tell people you crashed unlike using vent. Which would suck for raids and such.
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#18 Nov 27 2010 at 8:28 PM Rating: Decent
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It will likely feature an integrated voice chat system, I havn't played a big budget MMO that didn't. Some games use voice chat alot among the community, in world of warcraft for example it's extremely rare to be in a random group using voice communication in-game. Lord of the rings online however it's fairly popular, most people are expected to keep voice chat on so they can hear anybody making calls.

Regardless, most people still use third party things such as Ventrilo or Teamspeak, if only due to the flexibility of the servers and rooms you can set up within them. Not to mention third party communications aren't down for weekly maintenance. I don't see this changing any time soon for the MMO community as to what the general preference is.
#19 Nov 27 2010 at 8:47 PM Rating: Default
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Personally i'd prefer to see my mmo dollars spent on something more unique, vent is free, don't fix what isn't broken.
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