According to RIFT's forums and other sources their are at least 32 classes or souls available in the game. Also, in the latest podcast, Hal Hanlin said that you could spend hours deciding what soul/class combination you want to use for any particular situation. That players will have certain soul combo's they will use for PvE, PvP, raiding, etc. Anyone who has played MMO's where their are lots of people in a game world, will note that in the end, even though you have a ton of customization choices, pretty much everyone ends up selecting one particular "spec" as the "best " choice for that class. They have even said, that in RIFT, you will experiment with combinations, and find out that some are good and some just stink. Do you think that, having so many choices, and seeing that it could take a large amounht of time for you to find what you like the best, that it will turn you off to the game? That a person who is new to MMO's will find it too time consuming and difficult?