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Why You SHould Care About Rift (an IGN Article)Follow

#1 Dec 01 2010 at 9:18 PM Rating: Excellent
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Well IGN put out this very interesting article about why we should care about rift. It provides some insight about the start of the game choosing your calling and first classes even rifts. So go take a look
http://pc.ign.com/articles/113/1137700p1.html
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#2 Dec 01 2010 at 11:20 PM Rating: Excellent
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I was talking to someone yesterday and I mentioned Rift, and he was like "isn't that game like wow?" in a detracting tone, and I was like "yes, it is. But, that's a good thing."

Quote:
In terms of gameplay, Rift's structure is by no means unique or inventive. It plays, for lack of a better comparison, almost identically to the games that came before it -- EverQuest, World of Warcraft and the like -- and makes no effort to hide that fact. This certainly works against Rift when you're simply glancing at the game from between the shoulders of other people on the floor of a game show, or when you're browsing screenshots in a gallery somewhere. But don't let Rift's familiar structure fool you; where Rift differentiates itself from its predecessors is in its flexibility and polish.


Watching the videos that have been posted, it seemed the mechanisms of gameplay would be similar to games like wow; and that means, Rift developers are implementing what already works, a tried-and-true system. At the same time, this means, because they know what works, they can further improve it, and distinguish the game in that way.
#3 Dec 02 2010 at 12:14 AM Rating: Good
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good read! Thanks.
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#4 Dec 02 2010 at 12:48 AM Rating: Decent
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pancr71 wrote:
I was talking to someone yesterday and I mentioned Rift, and he was like "isn't that game like wow?" in a detracting tone, and I was like "yes, it is. But, that's a good thing."

Quote:
In terms of gameplay, Rift's structure is by no means unique or inventive. It plays, for lack of a better comparison, almost identically to the games that came before it -- EverQuest, World of Warcraft and the like -- and makes no effort to hide that fact. This certainly works against Rift when you're simply glancing at the game from between the shoulders of other people on the floor of a game show, or when you're browsing screenshots in a gallery somewhere. But don't let Rift's familiar structure fool you; where Rift differentiates itself from its predecessors is in its flexibility and polish.


Watching the videos that have been posted, it seemed the mechanisms of gameplay would be similar to games like wow; and that means, Rift developers are implementing what already works, a tried-and-true system. At the same time, this means, because they know what works, they can further improve it, and distinguish the game in that way.


You might find that anybody that likes wow, will play wow. Those that don't want something different.

Calling a game 'like wow' would be a huge turn-off to myself, because wow has killed adventure and defecated on it's corpse.

Your mileage may vary, but keep in mind that just because wow is popular, that something adopting features from it will be popular too.
#5 Dec 02 2010 at 1:16 AM Rating: Good
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What I'm trying to say is, it's the same and not the same.

In terms of game mechanics, seems like there will be things we're familiar with (such as there will probably be an auction house). In other ways, it seems very distinguish, like its class system.
#6 Dec 02 2010 at 1:25 AM Rating: Default
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Thanks for the post! After reading it, i'm even more excited about the unique class system that the game is trying to implement. Its going to be tough testing all of them to see how balanced the classes will be against one another.
#7 Dec 02 2010 at 9:10 AM Rating: Decent
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I read this last night. It was an incredibly good article and got me terribly excited for tomorrow.
#8 Dec 02 2010 at 2:45 PM Rating: Decent
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You know the old saying "If it ain't broke don't fix it". Well so true when it comes to taking something from an existing game and modifying it to either advance the gameplay/dynamics or become broader in detail than it was before. I do see alot of similarities in RIFT compared to other MMO's but TRION is doing alot of things right from the getgo which I've seen other MMO companies say there going to adapt/change/fix problems in game but never do.

I have very highend hopes that TRION becomes the biggest MMO to date and has the potential to do so.

note: ehhh. whats that company with 11mil subscribers again???? LOL
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