That wasn't intended as an end-all be-all statement, I didn't say it would be only PvP.
And no, I don't think I'm underestimating GW2. I think it will have massive immediate success, but the servers will die out quickly, similar to what happened to the original. I don't think a game without a real PvE endgame will have long term success. But, the real point I was getting at is that to compare the two does not give a fair shake to either of them, they are entirely different. Unfortunately, journalists will continue to compare them.
Edited, Dec 2nd 2010 10:52pm by Cyanix
Not trying to be a ****, but yeah you did. You said the entire 3rd beta would be to test pvp stuff, keyword being entire.
Not that it's a big deal or anything.
Anyways, I don't think Rift's main selling point is innovation. Yes it does some things we don't see often (if at all) Rift in themselves, I've never seen before. Dynamic content seems to be where the genre is going (the next generation MMO if you will). Also it's not innovation and it's a bit off-topic, but Rift promises a polished game at release, and I think they might actually keep that promise, the game is just getting to beta and it looks better than most games at launch. Can't wait to play it tomorrow morning, I'm pumped.
I wanted to add a few things about GW2. From what I read, GW2 is supposed to have an open and persistent world, not all instanced as you were saying, where did you get your information? I could very well be wrong, I'm not a Guild Wars 2 guru by any means, but it was to my understanding that this was one of the biggest changes being made to the game. Also, I've read that there will be raids. Again, if you've got some sources I'd love to read them, I've already did some searching around google. Edited, Dec 2nd 2010 11:35pm by z0mbi