ALL addons without any question limit your gameplay, why, because it makes the game easier than it was meant to be.
The first thing I want perfectly clear, is that sweeping generalizations will almost always undermine any otherwise legitimate argument you're trying to make.
- An addon that opens all my mail for me and calculates amount of money and returned items does not limit my gameplay
- An addon that puts my game window in a letterbox to increase usable space does not limit my gameplay
- An addon that lets me manipulate the way my minimap looks so that it flows better with my UI does not limit my gameplay
- An addon that displays my target's cast bar at a size that can be read by a Human does not limit my gameplay
- An addon that displays my buffs and dispellable debuffs on raid members and puts my 5-man party in a raid frame does not limit my gameplay
All of these things enhance my gameplay by allowing me to either correct a design flaw in the UI, or just tweak the design of the UI so that it's more suitable to my personal tastes.
I am a healer at heart and miss Healbot, but look folks there are Macros and Keybinds in the game for a reason, stop being lazy and learn to use those features. Addons just slow down the game, causing undo stress on the server load and therefore cause the game to be less appealing.
I'm a healer at heart too, and I too miss Healbot, I loved that thing it was awesome.
I know how to use macros and keybinds, but calling me lazy because I want Healbot back only serves to invalidate the rest of what you're saying here. Insults do not serve to bolster your position, they only serve to weaken it.
Healbot for me was:
- My party and raid unit frames
- An easily-configurable click casting interface for anything I might want to cast on an ally
- A way to display debuffs on party and raid members based on a priority system so that the important information was brought to the forefront
Frankly, macros and keybinds can't do those things the way I want them done. This doesn't make me lazy, it just means I have a preference for the way I want my information displayed and the way I want to interact with it.
Also you're limited to 25 macros, which is occasionally not enough especially if you're trying to write mouseover macros for everything
Also, as for addons like Boss Mods, Recount and Gear Score, they just lead to lazy ***holes in raid that can't be bothered to actually look at the floor to see if fire is burning their face off, promotes god complex style of playing "I'm #1 DPS blah blah blah", and TBH Gear Score ruined WoW entirely, absolutely the worst addon in it's history, the RL wouldn't even bother to inspect your gear, just say min gear score of xxxx to join, even though many could easily out dps/heal those with higher gear scores.
Wild generalizations are wild.
Let's go point by point:
Boss Mods are, at their core, a series of timers with alerts for when those timers reach certain points. There's nothing they do that can't be done without them, but how badly do YOU want to count down 12 seconds from when the boss used Massively Painful Ability X while at the same time maintaining a separate 13 second countdown for Massively Painful Ability Y? Didn't think so.
Yeah, DBM and others like it have alerts for when you're standing in the death, but frankly they're usually too late to make you avoid taking damage from those effects and so ultimately this function is not more useful than simply paying attention. The conceit that boss mods play the game for you is ridiculous and ignorant and only serves to weaken your case because you don't have your facts straight.
Recount is nothing more than a calculator that reads your combat log. Not only is this already IN Rift, but Trion implemented a specific function in game to make it work. Point moot, moving on.
Gearscore. Gearscore didn't actually ruin anything, it didn't do anything except some basic weighted math.
Now what people eventually did with that math is unfortunate, but consider for a moment the following scenario:
You're a raid leader who needs to pick up some randoms to fill spots in a raid. You need a DPS and maybe a healer, so the call goes out: LFM DPS/Heals 20m FUBAR
You get the following responses:
Mage A: I'll dps that
Mage B: Yo, I'll dps
Now you don't know either of these guys, you've never heard of their guilds and nobody in your raid does either. So which do you choose? Well, all else being equal in this case, you choose the one with better gear because it PROBABLY indicates better progression and perhaps knowledge of their class. So now we turn to our old friend Gearscore. Instead of having to sit here and interrogate these guys about what gear they're wearing, you can ask them for a simple number and the one that's higher has better gear. Their individual capabilities are obviously not being expressed by this number, but there's no way for you to KNOW their individual capabilities so it's not a factor in your decision making process because it's information you can't possibly have.
You go with the guy that has better gear, because it's the only thing you have to go on. If you knew one of these guys already you'd go with the guy you knew (assuming it was a positive experience last time) and his gear wouldn't matter because you already know he's good.
Understand? You can't put the genie back in the bottle and you can't blame the tools because people misuse them sometimes.