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Any one else Inspired by interview?Follow

#1 Dec 13 2010 at 10:50 PM Rating: Decent
7 posts
I know this may be a little late to the party, but I was checking out the interview of rift's CEO. Maybe it's just because I'm tired of the whole "Om nom nom nom nom" gimme your moneys for as minimal effort as possible! approach to the whole MMO genre after the craze brought on by "that game I wont mention" hit such a large population.

I don't know, but I'm really feeling motivated about the future of the MMO genre when you have a game with a community growing by the day, and a direction that aims at catering to -shock- have fun while also being serious and competitive in the market.

I just remember watching the video and going.... omg some one finally gets it! How did we drive so far away from that little thing called "fun" or "entertainment" and turn it into greed with out content. I don't know about you guys but I feel like the Rift team is trying their best to put their all into the game so they can break into this market and get things done in a way that can be fun, because fun is far more addicting and long duration than empty grind.

What do you think?

Edited, Dec 13th 2010 11:51pm by Soujyo
#2 Dec 13 2010 at 10:54 PM Rating: Decent
26 posts
I dunno. Sure as **** isn't fun right now though, trying to get A key. ONE. -.-.

However, from what I've seen... well, it could go either way really. Just depends on the community, IMO. Hopefully they really don't listen to little whiny children about 'dumb this down for us' or 'make it easier waaah'. If they actually listen to the REAL players' input, I think they'll be okay. If Trion is aiming to make this game fun, we'll be expecting fun! :D

Edited, Dec 13th 2010 11:55pm by rawr644
#3 Dec 13 2010 at 10:55 PM Rating: Decent
12 posts
i would totally agree with you there are alot of games out there that just have horrible content
#4 Dec 13 2010 at 11:29 PM Rating: Default
405 posts
Another thread stunk up by Rawr's personal brand of QQ, get yourself a tissue son.
#5 Dec 13 2010 at 11:43 PM Rating: Default
48 posts
Doesn't matter until they have a game to prove their claims and support their assertions. It's like the people that want to write a novel and ask if their idea is good. Ideas don't mean jack until you write it.

So yeah, all their interviews and information sounds great, but all games before release (or before the NDA is lifted) seem like the next greatest thing. We'll see come release.

And every game company tries to create a fun, stable, marketable game. The failures didn't sit down in a meeting and decide they were just going to half-*** it and hope to be successful. It's not the effort that matters, but the results.

And how can you judge the fun or entertainment until you've played the game (for a while, too, not just the first day. I give games 3 months, usually).

Rift is trying hard and have a ton of good ideas and solid directions, so it's hopeful. But we'll just have to wait and see (sucks, don't it).
#6 Dec 13 2010 at 11:50 PM Rating: Decent
7 posts
I hear ya, I too have a great understanding of the difference between "Hype" and "Fact" haha. Sadly yes we won't know for sure until the game is released and you get a few months down the road to see whats what, but I certainly think having the right state of mind and drive behind you does a lot for the development quality of a game.

You can just tell some games had ample possibility to become either a quality niche, or just a solid game that can hold its own. Yet sadly either a failure in the upper management and/or the person(s) responsible for the "idea implementation to game code" resulted in a really inferior product that just fell flat on it's face.

Here's to hoping for Rift though!
#7 Dec 14 2010 at 12:24 AM Rating: Default
48 posts
Yeah, I think Rift has a chance to be the real deal. The video with people giving testimonials on how great the game is was pretty cheesy, though :P

Hype and PR is interesting. I mean, I think GW2 will also be a cool game, but looking at interviews and videos you'd think the game will cure cancer the way it's being pimped!

The talking points related to 38 Studios' new game, too, and it doesn't even have an official name and is years from release and they're already talking it up something fierce.

Getting to see so many Rift videos is good though. Proof is in the pudding, and so far it at least looks edible, and will hopefully also be delicious.
#8 Dec 14 2010 at 12:34 AM Rating: Decent
26 posts
Yeah well, Trion is also generating MASSIVE hype... as we all can see, lol. But usually it's the game that doesn't live up to the hype, not the other way around. Or, so far that I've seen.


So far though, it's living up to the hype for me... all these awesome things, plus the devs are interacting with the community very nicely.
#9 Dec 14 2010 at 10:02 AM Rating: Decent
47 posts
moelester wrote:
Another thread stunk up by Rawr's personal brand of QQ, get yourself a tissue son.

you should start a "QQ I DONT HAVE A KEY QQ" thread to root out all the piggies. and by piggies I mean the ones that go WEEWEEEEWEEEEE all the way to release.

Ok, back on-topic. I wouldn't say inspired... more like.. reassured?? It's still to early to speculate all that much. NO ONE(not even the devs) will know if this is the game we are all hoping for until it is released. period.
#10 Dec 14 2010 at 10:21 AM Rating: Decent
22 posts
It's just nice to hear that a lot of the feedback I put in is at least getting looked at.
#11 Dec 14 2010 at 10:29 AM Rating: Decent
47 posts
Lazzerlo wrote:
It's just nice to hear that a lot of the feedback I put in is at least getting looked at.

that's the whole point of a beta........
#12 Dec 14 2010 at 12:06 PM Rating: Decent
7 posts
seacorb wrote:
Lazzerlo wrote:
It's just nice to hear that a lot of the feedback I put in is at least getting looked at.

that's the whole point of a beta........

Haha true, but I can assure you there has been an awful lot of betas that had a clear lapse in communication between Dev's and Players. Granted not every small little detail is going to get swept up and buttoned down before release in Any game, but when glaring blatant exploits and issues make it to release day... you begin to feel like they didn't even get any of your feedback.
#13 Dec 14 2010 at 4:24 PM Rating: Good
102 posts
I will say that I am just flat-out impressed with the devs on a number of levels. They seem to get many things that devs from other games ignore. The most prominent one is communication. I think the devs and CSR team is doing a significantly better job communicating than many MMO dev teams. Communication with your community (i.e., customers) is something that many MMO teams seem to forget about (except for marketing).
#14 Dec 14 2010 at 7:02 PM Rating: Decent
22 posts
Seacorb, what is the deal? Nearly every post you have on this forums is trolling. Make an actual constructive post instead of attacking other people's. I have beta tested many games, and yes getting feedback is the point of beta, but not all games necessarily address all of the feedback, especially this quick. But seriously, every single one of your posts is attacking someone. Go somewhere else.
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