When endgame rifts become more common I would love to see implementation of a system that awards the highest performer during a rift event an item of lower to middle raid quality, and maybe even of top raid quality in rare circumstances. Having this based on the winner breaches a certain benchmark created to differentiate between raiders and non-raiders. In my opinion this would help to reduce a gear grind while keeping it so that mid-high end raid gear retains some meaning and status.
As long as there is some sort of PvP gear to equate to the PvE ubergear, that's all good. Otherwise you would have to be a raider to PvP against raiders (who may or may not PvP, but if they happen to do both, other PvPers are..etc..)
lol endgame the game hasn't even begun and i never understood the term endgame in an online mmo, they all usually evolve and with most having available multiple characters, races, classes and factions if you really play everthing the games have to offer i wouldn't worry about endgame, you will probably get bored with any game before you have done everything thing it has to offer and be looking for the next newest and greatest available, or probably long before that if the game draws in the wrong people to play with.
The problem is, some people don't enjoy certain classes from the begining. I do, and I like to make alts to try them out, but while I do that i am bored because most games make you grind and you grind the same thing over and over. With the rift system you might be more interested in grinding because you have to grind through a bunch of rift raids and they will probably not be the same.
To be honest, people have different definitions for endgame.
Mine is after you are decked out, endgame is all PvP because you already have gear and skills, no reason to keep doing PvE.
People less interested in PvP may feel endgame for them is cap, where they have the skills but like to grind gear from raids and dungeons.
Other people that still like PvE may feel endgame is when they have the best gear set...which is sad because they now have nothing to do since they don't enjoy PvP and they have certainly beaten any PvE challanges already. You can't make those people happy anymore besides releasing new content and new set to keep them busy for another 6 months grinding the 1-2 new dungeons or w/e. Edited, Dec 17th 2010 12:41pm by Psychopathy