I have not heard anything, but I imagine some of the skills and dps qualities will be represented in the rogue class. All out melee dps has to be a rogue quality.
If you are thinking along the lines of the feign death ability and how that was useful for a lot more than just escaping a fight, I haven't seen anything like that talked about anywhere. The dev's have said that the game is based on the tank, heal, dps group model and not the tank, heal, dps, crowd control model of earlier games. I am curious what is in this game in terms of the pull and cc aspects myself.