With Phase 5 fast upon us, I've been thinking of one facet over and over again: PvP rewards.
Warfronts opened up in the last phase. At level 10 we got the Black Garden, a "Keep the item away from the other team" kind of game that I really enjoyed. At level 20 The Codex allowed for a "control the resource nodes to gain resources" game functionally identical to WoW's Arathi Basin. I was able to try out both, and ended up hitting friendly notoriety with the Moribund (BG faction) by the end of the phase. I searched around the items available for favor points, and was a bit disappointed.
Despite opening at level 10, the first PvP reward from Black Garden is not available until level 25 (shoulders). Ick! After that, the next piece is available at level 35, and was a different slot (I forget which), and you need the next level of notoriety. Rinse and repeat for higher levels. The Codex had a similar scale, with 10 levels between each reward, requiring more notoriety, and equipped in a different slot.
It kinda bites, really. At the end of the weekend I had a fair amount of favor (around 2000?), and all I could spend it on was some shoulders I couldn't use for 3 more levels anyway (and they cost maybe 550?), or my PvP spec (2500 favor, one-time purchase). I could run the Codex a few more times to get notoriety up for them, but that still means I could get one more item at level 25, and then nothing for 10 levels. Assuming the same level of gain, I would get around 2000 more favor by level 25, letting me easily buy both items and my PvP spec and still have favor left over... and nothing to buy for 10 more levels!
What I would love to see instead is a sliding scale. Say you need friendly notoriety with the Moribund to get the shoulders. Fair deal. Now say you can buy the item at ANY level, with stats that scale to your level at the time of purchase. I could buy it at level 10 for like 100 favor, and have level 10 stats. By the time I hit level 20 I have a ton more favor, so I buy it again, this time for like 400 favor and level 20 stats. Instead of having the next item unlock at level 35 and Honored(?) notoriety, just have it unlock at honored notoriety. Say the level 35 item is a belt. Right now, assuming you only ran the Black Garden, you would have a level 25 shoulder piece and a level 35 belt. But with my idea, you could buy a level 35 shoulder as well.
Say you run the Codex as well? At level 35 you could have a back piece that's the same level if you had the notoriety.
Basically my issue is that notoriety will make Warfronts a grind for people. They will hit level 25/35/45, want to buy a piece, and even though they have the favor, they are forced to grind out notoriety. Instead, make it so that there will ALWAYS be pieces you can buy. The more you play the game, the more slots you have available; but as long as you have the favor, you can always get a piece around your level.
I think this would be a good expansion upon the current idea of "wait 10 levels and get something new. Oh, and run the warfront 50 times, even if you have favor from rift hunting or world PvP."
My only other idea would be some kind of consumables to spend favor on. If I keep doing warfronts I'm seriously going to have a glut of favor even before reaching level 35. I'd rather spend it on something useful now than wait until level 50 and get the awesome items I've seen for sale. Thoughts?