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Question about multi soul buildingFollow

#1 Jan 23 2011 at 11:48 PM Rating: Good
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Hi, I haven't participated in the beta so not sure how it works but I'm a little confused about the soul building. (choosing skills)

I'm thinking of starting as an Assassin and am trying to think of what other soul paths i should choose to go with it and I've been thinking Nightblade but I'm confused about the skills.

Since Assassin's already have stealth would choosing Nightblade be a waste of skills because it also has stealth? Seems like choosing another soul with the same abilities is a complete waste to me.

Or does the stealth from multiple souls not matter and I should just focus on what abilities the other soul tree's have that can coincide with my main soul tree?

Thanks for any feedback to help clarify things for me.
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Shining Druid of the 11th Circle
#2 Jan 24 2011 at 12:05 AM Rating: Good
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There's a certain amount of overlap amongst different souls within a given calling. I know that with my warrior, a lot of the basic attacks you're given across the different souls are pretty much the same, so even though you might have three attacks to choose from, you'll often only use one of them. If you take a look at what you get from the different souls, if you were to try and pick three souls with three unique sets of skills and make use of them all, you'd go insane. There are a ton of abilities. So even though Assassin and Nightblade might have some abilities that overlap, you might be able to pair them and build some synergy from abilities that don't.

To use your example of Assassin/Nightlbade/???, there are a lot of things in the Nightblade soul tree that you could spend points on that would be a solid boost to the assassin tree. Things like Blazing Fury and Coup de Grace from Nightblade would be great additions to an Assassin build. It's not about one ability overlapping that makes it so the entire soul isn't worth having. You have to look at everything you can get from a tree and how it might help your overall build and if that means some overlap here and there, it's not really a big deal.
#3 Jan 24 2011 at 12:28 AM Rating: Good
4 posts
Thanks for the reply and helping me understand a little bit more.

I also have another question. I've been messing around with the soul tree calculator trying to see what kind of build I'm going to want and I got a little confused.

I spent 47 points into the Assassin tree and it send required level was 47, makes sense if you get 1 point per level. But then I did another test between Assassin and Nightblade and spent 56 between the 2 tree's and it said required level 42.

How can I spend more points between 2 tree's at a lower level than less points at a higher level in 1 tree? Unless you gain extra points for choosing a new tree?

Once again, thanks for any feedback.
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Shining Druid of the 11th Circle
#4 Jan 24 2011 at 12:33 AM Rating: Good
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Aurelius is correct. There are many souls that have redundant abilities, and this is so that each soul has a core functionality and can be mixed with any other soul. Having a few redundant abilities doesn't make it necessarily a bad pairing, and often souls that have redundant abilities do make good pairings because they have other complementary skills.
#5 Jan 24 2011 at 12:38 AM Rating: Good
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Kmax wrote:
I spent 47 points into the Assassin tree and it send required level was 47, makes sense if you get 1 point per level. But then I did another test between Assassin and Nightblade and spent 56 between the 2 tree's and it said required level 42.

How can I spend more points between 2 tree's at a lower level than less points at a higher level in 1 tree? Unless you gain extra points for choosing a new tree?

The point system is a little counter-intuitive, but hopefully I can explain it well.

You gain 1 point every level, but also 1 additional point every three levels. It is set up this way with the expectation that players would spend their every level point in their main soul and then use the bonus point every 3 levels to diversify. You cannot place more points in a single soul than you level (with the exception of 51 at level 50), so that bonus third point absolutely has to be spent somewhere other than your main soul. At max level of 50 you will have 66 points to spend.

This is why having spent the same number of total points in the build planner gives a different level required depending on how you spent them. If you put 30 (30 total) points into a single soul you have to be level 30, but if you place 10 more points in a different soul (30 in one, 10 another, 40 total) you can still be level 30 due to the bonus point every third level.

Edited, Jan 24th 2011 12:41am by Allegory
#6 Jan 24 2011 at 12:45 AM Rating: Good
4 posts
Oh I get it now. Thanks for all of the replies and helping me understand. Looking forward to playing this.
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Shining Druid of the 11th Circle
#7 Jan 24 2011 at 12:50 AM Rating: Good
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Kmax wrote:
Thanks for the reply and helping me understand a little bit more.

I also have another question. I've been messing around with the soul tree calculator trying to see what kind of build I'm going to want and I got a little confused.

I spent 47 points into the Assassin tree and it send required level was 47, makes sense if you get 1 point per level. But then I did another test between Assassin and Nightblade and spent 56 between the 2 tree's and it said required level 42.

How can I spend more points between 2 tree's at a lower level than less points at a higher level in 1 tree? Unless you gain extra points for choosing a new tree?

Once again, thanks for any feedback.


The maximum points that you can spend in a tree is equal to your level. (Somewhere in there it allows you to spend an extra point so that you can hit the 51 point abilities in the root of a given soul tree, but I can't tell from the soul calculator here when that actually is. So for the sake of simplicity, it's easier to just say the max points spent in one soul is the same as your level). Roughly every three levels, you're given an additional point that you can spend in other trees, so if you're level 21 (give or take) you can have 21 points in one tree and an additional 7 points in other trees. That's not to say that you have to spend 21 points in one tree and 7 in another, just that the maximum you can have in any one tree is equal to your level. You could spend 10 points in one tree, 10 points in another, and 8 in the third if you wanted to. You can mix and match as you see fit as long as you don't go over your level's maximum for any one tree.

At level 50, you have a total of 66 points to distribute which opens up a lot of different build possibilities.
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