Really? I'm so used to it, it didn't faze me until now.
Granted, I was part of FFXI, when it used THF and NIN as pullers. Or whomever had a ranged weapon on them. LOL
Ya, as Atreidestw pointed out, you're usually pulling groups of mobs in Rift, as opposed to FFXI where you're pulling one mob. It's not hard for a tank to pull one mob off another player, but when the pull involves 3-5 mobs it can get messy. And since the tank is ultimately responsible for controlling the situation after the pull, it's usually easiest to just let the tank do the pulling. I ran one dungeon in each of the last two beta events and in each of those groups I had one player who insisted that they were going to pull despite my repeated requests not to do so. And in both groups each of those players badly botched at least one attempt. In the second group, after about my third request for the offending individual to stop, myself and the healer just let them die to the mobs they pulled and then I picked them up and we carried on. If I'm the party leader and someone else pulls, I ask them not to do it. If they do it again I tell them not to do it. If they do it a third time I remove them.