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#1 Feb 09 2011 at 8:20 PM Rating: Default
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Just wondering if there how many preorders there are currently or if a realistic launch figure has been guessed at.

I really want to see this game hit big and hope to see a million plus launch...I know that doesnt promise a huge crowd 3 months after launch but it gives it a good fighting chance.
#2 Feb 09 2011 at 9:59 PM Rating: Decent
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Subscription number for MMOs are typically hard information for joe-smoes to get.

If I had to guess, I'd expect initial sales for Rift to be quite high. Not so much because I'm hyped into believing it's such an amazing game, but because it's had an above average budget for an MMORPG with plenty of marketing dollars spent to advertise for it. It's also had a very stable beta, which should provide positive word of mouth.

If I had to guess, and there's a fair amount of bull **** in this claim, a conservative low would be 500k initially, and 700k being more reasonable. 1 million is stretching it, but possible with the amount of money being spent to promote Rift. This is based on the above in combination with data from other similar MMORPG release (AoC and Warhammer both hit 700-800k initially). LotrO did far less peaking with 300k, but I don't feel that is as predictive of Rift.

There's also a high chance of decline in subscriptions after launch, which is typical for many recent MMORPG releases. Some decline isn't exactly disastrous, but I'd say the game has failed to meet investors expectations if it hemorrhages about 50% of the playerbase in a few months.
#3 Feb 10 2011 at 8:54 AM Rating: Good
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Not that it is their main form of advertisement, but I have yet to see any sort of TV commercial for RIFT... so I'm not sure where that supposedly large advertising budget is going.
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#4 Feb 10 2011 at 8:54 AM Rating: Decent
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When it comes to number, I know in a podcast they said they were aiming for AoC/WAR numbers, and they were on track to exceed it.

However, that was two weeks ago, before the VIP beta events (which brought in swarms of people). And also with an Open Beta around the corner, I would imagine that the number will jump up.

If they were on track to be >700,000. It would not surprise me one bit if it ended >1,000,000
#5 Feb 10 2011 at 9:25 AM Rating: Good
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I hope they learned their lesson from past releases, like WAR and AoC. Initial subs do not say anything if you need to merge server within a couple of months because most of the players have left.

I hope Trion will keep putting effort into the game to keep the players playing.
#6 Feb 10 2011 at 10:12 AM Rating: Default
4 posts
.....

Edited, Feb 10th 2011 11:13am by domplol
#7 Feb 10 2011 at 10:47 PM Rating: Decent
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dunno but I preordered as did at least half of my guildies from WoW. We plan to play together on nonraid days (we only raid three days a week.)

I'm excited. =)
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#8 Feb 11 2011 at 3:40 PM Rating: Decent
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I had a dream that there were 3billion subs 2 years from now. So no worries!
#9 Feb 12 2011 at 7:20 PM Rating: Decent
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Vataro wrote:
Not that it is their main form of advertisement, but I have yet to see any sort of TV commercial for RIFT... so I'm not sure where that supposedly large advertising budget is going.



Maybe I catch more tv time then ya I see Rift's new commercial at least 6 times a day walking through my living room.
#10 Feb 12 2011 at 7:34 PM Rating: Decent
2 posts
Just to toss this out there. If you have done your homework reading the boring thoughts and opinions this company has made available, you should definitely smile a bit.
No other MMORPG has taken a flat out stance in backing there games problems in a timely manor than these guys.

That said. The same hype can be expected as other "major" marketed and released MMORPG's.
It's a feel thing. Although companies would love to invite the masses to every single beta to ensure maximum response on release. They have to do it in smaller groups to assure the maximum productive feedback.

So IMO this release should start and end the same as other titles and big names, yet I am crossing the fingers that the consumer will be diligently answered and cared for when the first few months of sub fees roll into the banks. Should this happen they will accomplish what no other company has... Lose the thick skull they gain from money and continue the games rise in popularity in a COMPARE ALL THE GAMES TO WOW.... world. Thanks for your time and for reading hope I have as many avid fans of seeing this market change as me. See you in the game :).

Edit - Me and 17 others from my gaming buddies have pre-ordered. Forgot to toss that in there so + 18 Pre-Orders here.

Edited, Feb 12th 2011 7:36pm by KingHellBentz
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