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Trion did what Blizzard couldnt (was forum=21)Follow

#1 Feb 10 2011 at 11:27 PM Rating: Sub-Default
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They have been able to give Rift PvP servers different game mechanics from its PvE servers, check it out here: http://forums.riftgame.com/showthread.php?61579-Post-Beta-6-On-Rifts-Raids-PvP-and-Damage%85&p=949848&viewfull=1#post949848
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#2 Feb 10 2011 at 11:31 PM Rating: Decent
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This is spam of the worstmost variety. There's a cross-game forum for future failures.
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#3thehellfire, Posted: Feb 10 2011 at 11:50 PM, Rating: Sub-Default, (Expand Post) I thought you'd be happy that there is an mmo company that actually listens to its customers /shrug
#4 Feb 11 2011 at 12:18 AM Rating: Decent
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thehellfire wrote:
I thought you'd be happy that there is an mmo company that actually listens to its customers /shrug

That's a pretty asinine statement, to think that Blizzard doesn't listen to their customers.

They listen to their customers, just within reason. The amount of changes the game would have to undergo are varied and the list is massive; were it possible to completely separate PvE and PvP, I'm sure Blizzard would implement changes to one or the other to better balance the two.
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#5thehellfire, Posted: Feb 11 2011 at 12:21 AM, Rating: Sub-Default, (Expand Post) It is possible Trion did it just today.
#6 Feb 11 2011 at 12:23 AM Rating: Decent
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Point: completely missed.

Doing it to a brand-new game and introducing it to a game which has been out for years are two completely different things.
#7 Feb 11 2011 at 12:34 AM Rating: Decent
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Majivo wrote:
Point: completely missed.

Doing it to a brand-new game and introducing it to a game which has been out for years are two completely different things.

Yup, pretty much.

Things that would have to change for PvP/PvE split to be viable in WoW:

1) No more world PvP, ergo no more PvP servers.

2) PvP gear used in world/raid encounters.

3) PvE gear used in PvP (i.e. BGs, arena, etc).

4) Action bars would become hopelessly complicated. You've got two sets already for each character. Now you've got another two for your PvP specs.

There are various other minor changes, but these four are so complicated for both designers and players that it'll never happen, and I'm glad it won't. Might as well make a completely new game if you're going to completely split PvP and PvE.
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#8 Feb 11 2011 at 12:39 AM Rating: Good
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The difference in WOW, flagged vs not flagged, is sufficient for me and I really don't see that what Rift has done is particularly different:

Quote:
If you choose to play on a PvP server, it’s our assumption that you not only don’t mind that level of interruption from that PvP attack-and-defense style of gameplay, but are actively excited about taking part in it. If you want uninterrupted PvE questing, choosing a PvE server is definitely recommended.


Great, they found there were griefers, beefed a few things up and are thinking about dialing it back down for PvP servers. Wup? I will now go back to my PvE server where, like as not, someone has assassinated the innkeeper at the Filthy Beast for sheeps and giggles yet again.

Quote:
I thought you'd be happy that there is an mmo company that actually listens to its customers


How kind of you to presume that you know what I want in a game. Actually, Blizz listens enough for me, I don't want my game experience to be dictated by whatever the mob howling loudest demands to any greater degree than it already is.
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#9thehellfire, Posted: Feb 11 2011 at 12:45 AM, Rating: Sub-Default, (Expand Post) But hasn't Blizz majorly reworked the game for every expac? cant be that hard
#10 Feb 11 2011 at 12:47 AM Rating: Good
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thehellfire wrote:
But hasn't Blizz majorly reworked the game for every expac? cant be that hard

Continuing to betray your lack of knowledge on anything programming-related. Please stop while you're ahead.
#11thehellfire, Posted: Feb 11 2011 at 12:53 AM, Rating: Sub-Default, (Expand Post) What you dont think they couldn't do it in a expac? Well maybe it is asking too much for them to do......
#12 Feb 11 2011 at 12:56 AM Rating: Decent
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Quote:
But hasn't Blizz majorly reworked the game for every expac? cant be that hard


/facepalm. Millions of users, dozens (hundereds?) of servers, 3 expansions, and an incredibly complex system of mechanics. Sure, sounds easy...
#13 Feb 11 2011 at 1:13 AM Rating: Decent
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It's a good thing, this Rift. It'll get rid of the idiots such as this fellow for two months before it tanks.
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"Saying that a druid can go resto and do well in arena and saying that a hunter can't do the same doesn't make any sense whatsoever." - Wait
#14 Feb 11 2011 at 4:01 PM Rating: Decent
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jaysgsl wrote:
It's a good thing, this Rift. It'll get rid of the idiots such as this fellow for two months before it tanks.

Didn't get rid of you did it?

Not that I'm especially interested in defending Rift, but it takes a special kind of ignorance to not notice the irony in scolding someone for ripping on your game as you rip on theirs.

Edited, Feb 11th 2011 4:41pm by Allegory
#15 Feb 11 2011 at 4:16 PM Rating: Good
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Aside from the trolls and the super nerds that have to defend this game or that, I think the way rift has decided to handle specific pvp/pve servers as different and actually realize the gameplay of each as different, then make concerted efforts to manifest these differences in the game is very nicely done.

BTW hold your rage I'm not bashing anything, I'm just giving credit where it is due. I love blizzard and trion and that is possible. :)
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