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Warfront DesertersFollow

#1 Mar 12 2011 at 6:10 AM Rating: Good
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This happens from time to time by players who think they're showing everyone how skilled they are when they announce to the Warfront, "Good luck with this, guys. I'm sitting this one out."


Clue: The slob didn't impress anyone.

In fact, the lousy player just made it all that much harder. He could have at least made his fat, lazy rear-end a target to draw fire since he doesn't have the skill or courage to stay and play. He just might lose! Oh noes!

What a concept. I wonder if these mighty skilled mental midgets cry when knocked off their turtles by a gray mob and then log out so they can go get a Rage-Mac at McDonalds?

For Rift's sake, be a man (or a mature woman) and stay in the battles win or lose. Sometimes I wonder why these kind of waaahmbulance players play games at all seeing as they might - just might - suffer a setback or (GASP!) die in PvP!

Pull your fingers from your noses (or your rear ends) and apply them to the keyboard and mouse. There are rifts to close and enemies to kill.

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EQ, MxO, TSO, EQII, DAoC, AC, AC2, HZs, EVE, WWIIOL, GW, WHO, AoC - all retired.
Early SWG was the WORST POS I have ever played.
#2 Mar 12 2011 at 12:10 PM Rating: Good
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Normally I'd reply in a serious manner, but upon reading your signature and the part where you said "Early SWG was the WORST POS I have ever played", I decided that you couldn't possibly be serious.

About SWG, I mean.

Post-NGE SWG was worse than pre-NGE. And that's not a personal opinion, it's a fact.

On the topic of the thread, yes, Warfront deserters (or PvP deserters in general) are annoying. Almost as annoying as those Clerics that ride up to you, as you're trying to hold off an invasion single-handedly, and just watch you die. Upon asking them why they didn't help out with a heal or something, they just say "lol im dps".

Makes me rage so hard.
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#3 Mar 13 2011 at 11:05 AM Rating: Decent
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Thats stupid justicars (mos melee dps clerics us) have a amazing single off target heal..mine hits for 900 and im 44
#4 Mar 14 2011 at 7:43 AM Rating: Good
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Mazra wrote:
Normally I'd reply in a serious manner, but upon reading your signature and the part where you said "Early SWG was the WORST POS I have ever played", I decided that you couldn't possibly be serious.

About SWG, I mean.

Post-NGE SWG was worse than pre-NGE. And that's not a personal opinion, it's a fact.

On the topic of the thread, yes, Warfront deserters (or PvP deserters in general) are annoying. Almost as annoying as those Clerics that ride up to you, as you're trying to hold off an invasion single-handedly, and just watch you die. Upon asking them why they didn't help out with a heal or something, they just say "lol im dps".

Makes me rage so hard.


The wife played NGE later. She hated it. I didn't try it, so I can't rightly speak of it. Likely, all of SWG would be one of the worst POS's I have played, but I can only comment on my playtime.

In Rift, I find a couple of consistencies that are cliche in PvP games:

1: some of the loudest whiners play on pvp servers to get their masochistic fix.
2: some players enter PvP then cry when they die.

Some reality:

- If you enter PvP, you will die. If not the first time, then the second or later. You will never be undefeated.

- If you play against another player, you will not "pwn" "score" or otherwise "roflstomp" due to your stupid "leet" skills unless the other player is a poor player.

- If you get "pwned" or "roflstomped", it is not an indication that the other, better player is "OP." No, in fact he does not need a nerf so stop whining.

- If the opposing Warfront team has 6 clerics and you can't score, it does not mean clerics are OP and doesn't give you an excuse to act like a baby.


If one does decide to play PvP, expect to die, play to have fun, and laugh while doing so. If you aren't having fun, then PvP is not for you. The louder you whine, the more I want to grief your character.
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Rift, LOTRO, AO - active.
EQ, MxO, TSO, EQII, DAoC, AC, AC2, HZs, EVE, WWIIOL, GW, WHO, AoC - all retired.
Early SWG was the WORST POS I have ever played.
#5 Mar 14 2011 at 11:31 AM Rating: Good
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Quote:
This happens from time to time by players who think they're showing everyone how skilled they are when they announce to the Warfront, "Good luck with this, guys. I'm sitting this one out."


Clue: The slob didn't impress anyone.

In fact, the lousy player just made it all that much harder. He could have at least made his fat, lazy rear-end a target to draw fire since he doesn't have the skill or courage to stay and play. He just might lose! Oh noes!

What a concept. I wonder if these mighty skilled mental midgets cry when knocked off their turtles by a gray mob and then log out so they can go get a Rage-Mac at McDonalds?

For Rift's sake, be a man (or a mature woman) and stay in the battles win or lose. Sometimes I wonder why these kind of waaahmbulance players play games at all seeing as they might - just might - suffer a setback or (GASP!) die in PvP!

Pull your fingers from your noses (or your rear ends) and apply them to the keyboard and mouse. There are rifts to close and enemies to kill.


Good thing everyone that plays videos games online these days is a mature 45 year old with the mentality of strategy and can grasp the concept of team play.

I'll make sure the 12 year olds of the world know they need to wise up.

I really didn't think it was that possible to be that dense.
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#6 Mar 14 2011 at 12:29 PM Rating: Decent
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They should just design the Battlegrounds/Warfronts, whatever else any MMO wants to call it to only give you reward based on participation. The amount you deal damage, the amount you heal, the amount of damage you take, etc. Its not like it doesnt already have something in place to record all that considering there are players that strive to be the top of the charts.

If they dont do any of that or little of that just be no reward, simple as that most of the bot/deserters would not accomplish anything for nothing.

So many of them I have seen you basically can just join and earn points for nothing if your lazy enough you can get whatever you want in a matter of time without any effort. Which is all these bot/deserters are trying to do.
#7 Mar 14 2011 at 12:41 PM Rating: Good
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Quote:
They should just design the Battlegrounds/Warfronts, whatever else any MMO wants to call it to only give you reward based on participation.


I'm fairly certain after testing out afking a warfront last night, that if you don't do anything you don't get anything in return but rep.

I know wow has implemented this sort of. It was when wrath came out the more damage/healing done the more honor you received.
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(V)(;,,;)(V) Why not Zoidberg?
#8 Mar 14 2011 at 12:45 PM Rating: Decent
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Yep, it was put into WOW that you gained more for doing more. But still if you just sat in the tunnel or starting base or the like you could farm honor off your groups kills. Of course not system is ever going to be flawless, but every bit to eliminate "earning" for nothing is gonna help.

Even if all they have to do is run in and get beat up, at least their doing something :)
#9 Mar 14 2011 at 2:49 PM Rating: Good
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ArexLovesPie wrote:
Quote:
They should just design the Battlegrounds/Warfronts, whatever else any MMO wants to call it to only give you reward based on participation.


I'm fairly certain after testing out afking a warfront last night, that if you don't do anything you don't get anything in return but rep.

I know wow has implemented this sort of. It was when wrath came out the more damage/healing done the more honor you received.


My screenshots of the final scoreboard that I use to report AFKers say that they get favor, I can safely assume they're also getting notoriety and exp even though those aren't listed.

Participation-based rewards are something that a lot of people are talking about, the problem is how do you balance that so that you're rewarded for participation but also rewarded for playing the game.

I'll give an example:

Black Garden - Primary objective: Hold on to the fang for longer than the other team, the closer to the center of the map you are, the more points you receive per tick

So the idea is to grab the fang and hold it until it kills you (whereupon a teammate will pick it up hopefully). At the point that someone picks up the fang they are fulfilling the primary objective of the scenario, however unless they're a healer and they're healing themselves from the fang's ever-increasing damage, they're probably not doing much except running away and breaking line-of-sight on enemy players. So now they're "not participating" because they aren't doing damage or healing, or at least not as much as they were doing when they were on offense. So we cut their reward because their numbers went down? But they've got the fang, so they're doing what they're supposed to be doing.

You see the issue... the same issue arises when you're talking about defending bases in the Codex or defending the flag in Whitefall Steppes. You're fulfilling a map objective, but your numbers are going to be low because you're not actively engaged in combat all the time. What you're doing is completely necessary, so you need to be rewarded for doing it.

I wish I had a good solution to this problem but I don't, it would help if there were at least a better way to report people as AFK rather than submitting GM tickets, that'd be a good start at least.
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#10 Mar 14 2011 at 3:41 PM Rating: Decent
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The team shares xp, favor, and notoriety. There is bonus favor for people who do certain things in warfronts like hold the fang in BG, assault or defend a node in Codex, capture or return a sourcestone in WS. Not sure wtf you get it for in Port Scion...haven't tried queuing for it since the first week of official service and gave up after a 48 minute queue :P

I was just in Whitefall Steppes trying to get the sourcestone for our team and I was getting favor/xp from kills even though I was as far from the action as I could manage. You don't have to be doing something in order to be doing something (if you get my meaning) and I like it that way, because it gives people less incentive to ignore the objective and just try to farm kills. I had enough of the midfield kill farming in WSG when I played WoW.
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