Personally, the guild problem would be easily solved if they put a limit on guilds period. 95% of all guilds on any server in any game out there consist of 1-5 people who thought "herp derp, let's make a guild roflcopter". No server needs more than maybe 10 guilds, 20 to be generous. You'd have a lot less people crying about their "poor dead guilds" if the population was dividing between 10 to 20 large established guilds rather than having hundreds of ragtag wannabe guilds.
Edited, Mar 26th 2011 3:27pm by Zorvan