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33/33 Reaver Pally build - Rate plzFollow

#1 Mar 28 2011 at 9:27 AM Rating: Decent
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http://rift.zam.com/en/stc.html?t=1cAhm.xuqphhkMbo.E0Mbccdszrz

I put in beast master for the pet, seemed like the best one to have with 0 points.

Lots of dots, aoe, self healing, +armor, +spell dmg resists.
Any changes?
#2 Mar 28 2011 at 9:41 AM Rating: Good
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3,702 posts
The main problem I see here is the lack of a major tanking cooldown. The warrior tank trees get this at the 44-pt root and they're all pretty amazing.

Also 0-pt Beastmaster is worthless above about level 30. Consider 0-pt Warlord for Battlefield Distraction (extra mitigation through dodging) or 0-pt Riftblade (extra threat).
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#3 Mar 28 2011 at 9:44 AM Rating: Decent
3 posts
44 in one side then huh? I really like reaver so maybe a 44/22 reaver pally? hmmmmmmm
#4 Mar 28 2011 at 11:50 AM Rating: Decent
19 posts
MaynardDL wrote:
44 in one side then huh? I really like reaver so maybe a 44/22 reaver pally? hmmmmmmm


This might be what I'm looking into but there are a few Void Knight abilities that interest me as well. It's hard to get everything I suppose. Keep in mind there may be major changes to the reaver tree come 1.1. At least that is what I have been hearing from test realm people.

Maybe along the lines of this:

http://rift.zam.com/en/stc.html?t=0cAhg.guqthzkAfk.E0Rho0V

Edited, Mar 28th 2011 1:54pm by theiron50
#5 Mar 28 2011 at 11:56 AM Rating: Decent
3 posts
Yea the alpha patch notes make me weary about reaver. Some guild mates also suggested a 44 pally build. One lvl 50 guildy said to go 51 pally 15 warlord which I could see being very effective.

Edited, Mar 28th 2011 1:57pm by MaynardDL
#6 Mar 28 2011 at 1:00 PM Rating: Good
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3,702 posts
I was never terribly impressed by the 51-pt Paladin root, and you give up some utility trying to get it.

I'd be cautious of Reaver until we see what it looks like in the next patch, Paladin's pretty good though, the Reaver changes might push you into putting points into Warlord instead of going far up the Reaver tree
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svlyons wrote:
If random outcomes aren't acceptable to you, then don't play with random people.
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