OK, so I created a mage to run with my friends, but they ended up passing me by and catching up to my rogue (who originally was going to be the character I play on my own without having to worry about waiting for friends) so now instead of focusing my mage on healing, I'm going to switch it over and try to get a decent build for solo play. My first question is which pet is better (and which complimenting tree is better) for leveling up with, Necro or Elemental? I know Elementalist pets fall off around lvl 30 unless you specialize, but lets just say I'm looking for a build to get me to 30 and not to end game. At level 12, my skeleton can't hardly take any damage and it would be nice if I didn't have to worry about him dying on same level mobs so easily. If I go Necro, I'd go Warlock. If I go elemental, I'd probably go pyromancer.
My other question is should I invest a little into Chloromancer (in either case) for the healing or go with something else, say Archon or Dominator? Although I haven't looked much into it, I think either of these two would compliment an elemental or necro build well, but lack self healing I believe.
Edit: To answer part of my own question, an elementalist pet is much better for soloing as it can tank for you in many early situations. With that said, I still can't decide on what to spec next to Elementalist because Chloromancer gives my pet and me so much more survivability, but at a cost of firepower (since you have to invest 10 points into it to make it useful, and early on 10 points is a lot.) I think for now, I'm going to go Chloromancer/Elementalist/Pyromancer with either 10 points in Chloromancer and the rest in Pyromancer or 10 in chloromancer and the rest in Elementalist, I'll probably mess around with both. Still any advice would be greatly appreciated!!!
Edited, Apr 14th 2011 11:56am by Shalazar