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#1 Apr 21 2011 at 6:29 AM Rating: Excellent
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So I've had Rift for three weeks. I've naturally put this time to good use, creating characters of the various classes, trying them all, deleting everyone and starting over in order to reshuffle names/positions/hairstyles according to whichever the frontrunning class is. Yes, this is completely necessary, why do you ask? I spent five years of WoW being unable to sleep at night because my main wasn't at the top of my login screen, and let me tell you buster, I will not be making that mistake again.

After many years of playing clerics/priests in various incarnations since I discovered D&D at age 10 (the seeds of nerdiness are planted early), I really wanted to try something different and less obvious for me. I spent a lot of time with a rogue, who I loved. And a lot with a mage, who I also loved, except for how ugly the cloth armor is, OMG!

But then I ran around with my cleric one night when Freemarch was really active and there were tons of people doing the invasions and rifts and I was able to do a lot of healing. And it was fun. And between the, frankly, silly OP Inquisitor leveling spec and all the healing style options, I think I am powerless to resist making a cleric my main.

Excellent! Delete everyone and reshuffle one more time. Properly named cleric in proper position at top of login screen. Now I can finally level for reals!

Except then I remembered there are 8 souls that I have to experiment with extensively. Plus a PVP one, if I ever figure out what in samheck is going on in the black lagoon or whatever it's called.

This is why I committed to Rift. It's going to take me a year just to get to level 25, let alone get bored.
#2 Apr 21 2011 at 8:22 AM Rating: Decent
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LOL, I hear you Teacake, but I wouldn't be deleting all those chars if I were you - enjoy the "Altitus" and just experiment on other servers if you want. Its a fun challenge setting up a whole new guild or working with a whole new faction and having 2 (or more) different versions of the same classes. Later on you start mixing them up and getting really confused.

Later.
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#3 Apr 21 2011 at 8:32 AM Rating: Excellent
I played Rift like a mad man since beta 5 and especially since release. I just finally hit the wall and took a Dragon Age 2 break. :) But I still need to finish my mage, cleric and warrior alts.

Also can't wait to see if they overbuff MM in the next major patch since my MM/NB/Inf build is already pretty deadly in 50 WF's.
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#4 Apr 21 2011 at 8:58 AM Rating: Good
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Because I'm a helpy helperson...

teacake wrote:
Except then I remembered there are 8 souls that I have to experiment with extensively. Plus a PVP one, if I ever figure out what in samheck is going on in the black lagoon or whatever it's called.


You get points in two ways in Black Garden. Your team gets 2 points for every player they kill from the other faction. Also, you get points when someone on your team is holding the fang (achieved by clicking on the fang when it's on the ground and completing a 3-4 second channel). While someone is holding it, the closer they are to the death rift stuff in the middle of the map where the fang spawns, the more points you get. The catch (and the reason why it's called a 'Martyrdom' style warfront) is that the fang does damage to the person holding it every 5-6 seconds. The amount of damage starts out fairly small with the first tick but increases with each subsequent tick until, if you hold it long enough, it will do enough damage to one-shot you. This causes the fang to fall to the ground, allowing anyone to pick it up and begin the process over again. So the idea is to have someone on your team holding the fang as close to the middle as possible while defending them from enemy players and healing them as long as you can before they get one-shot by the fang. If the other team has the fang, you want to kill the player holding the fang and pick it up yourself.

First team to reach 500 points (or the team with the most points when time expires wins.)

Also, since you mentioned Inquisitor, there's a video floating around of a level 50 inquisitor basically one-shotting four players with Soul Drain. I've been functionally one-shot with Soul Drain.

haetz u, inquisitors.

Shojindo wrote:
Also can't wait to see if they overbuff MM in the next major patch since my MM/NB/Inf build is already pretty deadly in 50 WF's.


From a post on the official forums discussing current MM changes on the test shard:

Quote:
Strafe now gets an additional 20% damage while standing in a pedestal.
Sniper Training now increases damage on Empowered Shot and Deadeye shot by 5% (max 15%)
Close Quarters cost 1 point and is now passive.
Rapid Fire shot now fires additional shots per point.
Marksmen Pedestal is now 20% (Strangely enough so is Snipers)
Controlled Fire replaced with Improved Hit and Run - Think Hit and Run + Controlled Fire macro(should save some energy though)
Fire and Forget - GONE
Eradicate added - Chance to remove 2 buffs (20 energy, no cooldown listed)
#5 Apr 21 2011 at 9:08 AM Rating: Excellent
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You ARE a helpy helperperson! Of course, I might have just looked it up, but I'm, yanno, lazy. I've been in there about half a dozen times. My husband will look over my shoulder and ask, are you winning? And I'll say, I have no idea, I'm just healing bars and hoping the people I'm keeping alive use it wisely.

At least I know enough not to touch anything when I don't understand the battleground yet. Nothing worse than doing WSG with someone who a.) has never seen the map and b.) has never played capture the flag but c.) keeps picking up the flag anyway and then doing stupid things with it.

edited typo

Edited, Apr 21st 2011 11:09am by teacake
#6 Apr 21 2011 at 9:12 AM Rating: Good
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The most exhausting part so far was thinking up 2 new names for my warrior and cleric. Einziger and Ciant have been my go to for so long that I always just made variations with alt chars for them in WoW. Now I can't do that and I feel lost.
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#7 Apr 21 2011 at 9:21 AM Rating: Excellent
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ArexLovesPie wrote:
The most exhausting part so far was thinking up 2 new names for my warrior and cleric. Einziger and Ciant have been my go to for so long that I always just made variations with alt chars for them in WoW. Now I can't do that and I feel lost.


Why can't you?

Coming in early to a game carries a lot of naming pressure. With so few things already taken, so many choices still available, there's really no excuse for just going with something stupid.
#8 Apr 21 2011 at 9:21 AM Rating: Decent
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Thank you so much for your post it has been helpfull
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#9 Apr 21 2011 at 2:18 PM Rating: Good
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Another Black Garden strategy is to carry the fang back to your spawn point and run around the tree that's to the right (as you head back to your spawn point). Although you get less points, there is a higher chance that one of yours will pick it up when it drops because your spawn is right there and the other team has to cross the entire map. Also, you have the tree to LoS as many of the other team as is dumb enough not to go counter to you around the tree. Oh, you'd be surprised.

Of course, it goes without saying, AoE the heck out of the area around where the fang drops if you aren't near it when it does.

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#10 Apr 21 2011 at 2:27 PM Rating: Good
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and all it takes from the opposing team is to aoe around the fang and make it respawn for that plan to backfire horribly.

#11 Apr 21 2011 at 2:56 PM Rating: Good
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KTurner wrote:
and all it takes from the opposing team is to aoe around the fang and make it respawn for that plan to backfire horribly.


You mean my first point? I haven't gone into BG on my cleric, but if I were to shield myself wouldn't I be immune to pushback and damage long enough to pick it up? I ask because I am a n00b when it comes to PvP. Also, if it does respawn, it just goes back to where Aurelius suggested to run with it, the spawn point.

I'm not arguing because I really am a n00b at this, I only know that this is what I've experienced and being the n00b that I am I follow like a good sheep should.


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#12 Apr 21 2011 at 3:07 PM Rating: Good
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cynyck wrote:
KTurner wrote:
and all it takes from the opposing team is to aoe around the fang and make it respawn for that plan to backfire horribly.


You mean my first point? I haven't gone into BG on my cleric, but if I were to shield myself wouldn't I be immune to pushback and damage long enough to pick it up? I ask because I am a n00b when it comes to PvP. Also, if it does respawn, it just goes back to where Aurelius suggested to run with it, the spawn point.

I'm not arguing because I really am a n00b at this, I only know that this is what I've experienced and being the n00b that I am I follow like a good sheep should.




Well... how much does your shield absorb?

One pyromancer can put down a little over 1k damage in an AoE pulse by himself (mid 30s). And hopefully he's not the only one trying to get the fang away from you
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#13 Apr 21 2011 at 3:17 PM Rating: Good
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teacake wrote:
ArexLovesPie wrote:
The most exhausting part so far was thinking up 2 new names for my warrior and cleric. Einziger and Ciant have been my go to for so long that I always just made variations with alt chars for them in WoW. Now I can't do that and I feel lost.


Why can't you?

Coming in early to a game carries a lot of naming pressure. With so few things already taken, so many choices still available, there's really no excuse for just going with something stupid.


Einziger is my main, Ciant is my mage alt, Thaen is my warrior alt and I dont remember the name I threw together for my cleric.

I'm so used to doing stuff like Ciânt.
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#14 Apr 21 2011 at 4:22 PM Rating: Good
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cynyck wrote:
KTurner wrote:
and all it takes from the opposing team is to aoe around the fang and make it respawn for that plan to backfire horribly.


You mean my first point? I haven't gone into BG on my cleric, but if I were to shield myself wouldn't I be immune to pushback and damage long enough to pick it up? I ask because I am a n00b when it comes to PvP. Also, if it does respawn, it just goes back to where Aurelius suggested to run with it, the spawn point.

I'm not arguing because I really am a n00b at this, I only know that this is what I've experienced and being the n00b that I am I follow like a good sheep should.




That's not always foolproof unfortunately. KT's point is that in the event the fang does get returned (say you die), your entire team is so far out of position that the other team will have no problem picking it up and setting up a strong defense.
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#15 Apr 21 2011 at 4:34 PM Rating: Decent
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teacake wrote:
And between the, frankly, silly OP Inquisitor leveling spec and all the healing style options, I think I am powerless to resist making a cleric my main.


I settled on Inquisitor for leveling too and it is AWESOME! And I thought my Guardian cleric would be my main, just like I thought my mage would be (who has a chloro spec too) until I started playing a bard. Then I thought I'd try Defiant side and though I wasn't crazy about it at first I actually like it better now, seems like a better population on my server anyway. So now I have a Defiant mage too, 1 month and 5 characters later and my highest level is 26. :)



Edited, Apr 21st 2011 5:37pm by KassandrahKnight
#16 Apr 22 2011 at 4:27 AM Rating: Decent
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Vataro wrote:

That's not always foolproof unfortunately. KT's point is that in the event the fang does get returned (say you die), your entire team is so far out of position that the other team will have no problem picking it up and setting up a strong defense.


I've actually leveraged that to some benefit in the past. Either the other team has the fang and we drop the AoE on them when their carrier dies. As soon as it becomes clear that they're not likely to recover it in time, I scoot back to the middle and wait for it to respawn. At the same time, I've been in situations where the other team goes full offense when we have the fang and locks us down behind the tree, only they don't send anyone back to the middle to pick up the fang when it returns. I go, though, and have picked up the fang after a situation like that more than once.

Yes, damage shields can prevent you from getting interrupted when attempting to pick up the fang. If the shield protects you from <x> amount of damage it can still do the job, but flat immunity for <y> seconds is even better. I have Blackout from my rogue's NB/SIN build (immunity for 6 seconds) and I routinely pick up fangs/cap flags through heavy enemy fire. Stuns will still interrupt you, but most people don't know that. In my case, however, I usually find myself in a situation where my team isn't around/paying attention to back me up after I do something like that so I get burst down as soon as the immunity wears off and the other team gets the fang/stone or defends the node right after.
#17 Apr 22 2011 at 8:44 AM Rating: Good
Quote:
From a post on the official forums discussing current MM changes on the test shard:


Yup, yup I read that already. ;) But things often change on alpha a few times before live.
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#18 Apr 23 2011 at 1:58 AM Rating: Decent
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Master Shojindo wrote:
Quote:
From a post on the official forums discussing current MM changes on the test shard:


Yup, yup I read that already. ;) But things often change on alpha a few times before live.


At this point, they had better change. Elrar posted a new thread for each calling today to consolidate all the feedback and the rogue community actually rated the rogue thread down to one star...they're that ****** off. I don't support that kind of thing, and despite today being a holiday, Sweet came into the rogue thread and commented on some of the reasoning behind what they're doing. All I can say is that there's a leather wearing lynch mob on the other side of the patch if Trion doesn't get it right this time out.

Who knew rogues could be so mean?
#19Jemcrystaline, Posted: Apr 23 2011 at 9:12 AM, Rating: Sub-Default, (Expand Post) It took me three weeks to get to level 50 and I'm bored. Correct me if I'm wrong but don't we have to pay for any extra characters we make? If you like changing out characters to see class techniques you should try playing DDO. On DDO all your chars are free.
#20 Apr 23 2011 at 9:37 AM Rating: Decent
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Jemcrystaline wrote:
Correct me if I'm wrong but don't we have to pay for any extra characters we make? If you like changing out characters to see class techniques you should try playing DDO. On DDO all your chars are free.


You're wrong. I have 5 characters and it costs nothing extra. I've tried DDO, talk about boring.
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#21 Apr 23 2011 at 10:00 AM Rating: Excellent
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I've got about 8 characters scattered over 3 servers. No extra charge.
#22 Apr 23 2011 at 10:10 AM Rating: Excellent
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Jemcrystaline wrote:
It took me three weeks to get to level 50 and I'm bored. Correct me if I'm wrong but don't we have to pay for any extra characters we make? If you like changing out characters to see class techniques you should try playing DDO. On DDO all your chars are free.


FFXI -> that way. Only game I played where you had to pay an extra dollar per character (beyond the first), per month.

Also, DDO is a bad example, considering you only get 2 character slots per server with a free account, 4 with premium, and 10 with VIP. Or you could buy extra character slots with Turbine points.
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#23 Apr 23 2011 at 10:15 AM Rating: Good
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AstarintheDruid wrote:
Jemcrystaline wrote:
It took me three weeks to get to level 50 and I'm bored. Correct me if I'm wrong but don't we have to pay for any extra characters we make? If you like changing out characters to see class techniques you should try playing DDO. On DDO all your chars are free.


FFXI -> that way. Only game I played where you had to pay an extra dollar per character (beyond the first), per month.

Also, DDO is a bad example, considering you only get 2 character slots per server with a free account, 4 with premium, and 10 with VIP. Or you could buy extra character slots with Turbine points.


Yeah FFXI and FFXIV are the only subscription games I've seen that asked for more money for additional characters ($1 and $3 extra per month respectively), but in those games it didn't really matter since you could level every class on a single character
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#24 Apr 23 2011 at 9:07 PM Rating: Excellent
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Jemcrystaline wrote:
It took me three weeks to get to level 50 and I'm bored. Correct me if I'm wrong but don't we have to pay for any extra characters we make? If you like changing out characters to see class techniques you should try playing DDO. On DDO all your chars are free.


I cannot take anything you say seriously with your myspace sig.

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#25 Apr 23 2011 at 9:19 PM Rating: Good
Arex wrote:
I cannot take anything you say seriously


That part was all you needed.
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A frog jumps into the pond,
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#26Jemcrystaline, Posted: Apr 24 2011 at 11:28 AM, Rating: Sub-Default, (Expand Post) This has turned into a troll fest with me as your gruel (grandma in the back has chopsticks). Glad Rift has free accts. I would still like to have something to do on my lvl 50 besides search for artifacts.
#27 Apr 26 2011 at 3:56 AM Rating: Decent
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Holy ****, and your 42??
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#28 Apr 26 2011 at 5:33 AM Rating: Excellent
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Quote:
It took me three weeks to get to level 50 and I'm bored. Correct me if I'm wrong but don't we have to pay for any extra characters we make?


Then maybe you should have taken the time to read more, notice more - like how the character create button stays active even when you have a character. If you are too frightened to press it in case it jumps out with a billing dialog then you've kind of failed.

I'm always running into people who level at breakneck speed with no goal in mind except "MAX LEVEL" and then wonder what to do. Now maybe when I get there - on my 5 alts so far and counting - I'll feel I've run out of things to do but I'm damned sure it'll take me more than three weeks.

MMOs are a bit like lovemaking. There is no real sense in finishing quickly.

Of course in the light of your other post about solo content at 50 I could extend the analogy and say there is even less point in finishing quickly if you are the only one involved in the lovemaking - but then I'm not about to call you a ****** on a public forum.
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