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Rift 1.12 Patch NotesFollow

#1 May 04 2011 at 10:51 AM Rating: Excellent
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Rift 1.12: [NA] 8:00am PDT 5/4/11 - [EU] 2:00am BST 5/5/11

SPOILS OF WAR - PRELUDE

* The Planes of Earth and Fire are suddenly showing an increase in activity, expanding their reach into zones previously left to other planar forces. Their Rifts and Invasions grow more numerous - but why?
* Look for new daily quests to appear in the cities of Sanctum and Meridian. Investigate the recent appearance of shells belonging to ancient golden dragon eggs, and mysterious coins showing up in Guardian and Defiant economies alike.
* Special reward packs for completing these new quests offer chances for uncommonly seen artifacts, rare and useful crafting materials, platinum and more. Reward packs also have a chance at containing a limited-time companion pet!

GENERAL
* Warfront-related guild quests now only progress on their proper maps.
* Multiple other quests requiring wins in Warfronts were fixed as well.
* Abandoning any variant of the Tools of Destruction quest will no longer remove Shadetouched Scepters, Blades, or Executors from your inventory. Additionally, Shadetouched Caches are no longer unique, so more than one can be held in your inventory at a time.
* Fixed a problem where some characters were not getting locked to the River of Souls raid properly.
* Shimmersand: Permanent Slumber: Fixed an issue that would sometimes prevent this quest from resetting correctly.
* Auto-AFK detection is now a bit less aggressive, so you won't get flagged AFK just for stepping away briefly.

Source: http://forums.riftgame.com/showthread.php?181840-Rift-1.12-NA-8-00am-PDT-5-4-11-EU-2-00am-BST-5-5-11
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