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MMO Tank Vet Inquiring About RiftFollow

#1 May 05 2011 at 3:02 AM Rating: Decent
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Initially, Rift had held no interest for me whatsoever. I pretty much wrote it off as a WoW clone. Recently though, I seem to be getting more interested in it. Maybe I miss playing a fantasy MMO that isn't WoW. Now normally I would read through the loads of information, but I figured I would ask other players what Rift brings to an experienced MMO player who prefers to tank over dpsing/healing. I would ask on the official forums, but I'm unable to.

So, what does this game bring for someone like myself? There's no trial accounts that I can see and I'd rather not go in and blow my money and find out that I don't like it.
#2 May 05 2011 at 5:33 AM Rating: Excellent
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I am not an MMO vet, I have only ever played WoW, but here's my experience with Rift and why it's the only game I'm playing right now:

1. The class system is almost infinitely interesting. There are only four classes, but each has 9 souls (think WoW talent trees) that you can mix and match, and up to four, soon five, roles (specs). Sure, if you end up raiding you will end up with a cookie cutter, although there will likely be more than one cookie cutter to choose from. But if you're going to do rifts, invasions, solo content, PVP, you still have plenty of opportunities to mix and match and play around.

2. Dynamic content is fun. I personally don't think they've gone nearly as far with this yet as they will, but already it's fun for me to be out questing, hear a trumpet calling me into battle, and look at my map to find all sorts of nasties have set up shop throughout the zone. Time to jump into a public group and take them down before resuming my regularly scheduled program of collecting pig elbows. The invasions and rifts do follow the same pattern so it's not like they're OMG TOTALLY NEW THING every time, but with variables such as how many people you have, the mix of the group, what strange combination of souls you've made up this time, etc., they still feel like dynamic experiences rather than repeating the same flat content over and over and over.

3. I feel like there's more to do. And if I feel that way about a game that's only been out a month, coming from WoW, that's saying something. I don't do much in the way of raids/dungeons and WoW really focused most of their efforts and content in that direction. With Rift I feel like they're making a real effort to keep the actual world relevant with rifts, invasions, events, and vague additional features they talk about on the horizon. I already feel like I can always log in and find something interesting to do, and I'm eager to see how much more they add, and how endgame shapes up a few patches down the line.

4. It's not WoW. I love WoW. I may play WoW again. I am not one of those BLIZZ U SUXORZ I GO PLA SUMTHING ELSE NAO! people. But a fantasy MMO with different features, different classes, different zones, just stuff that's fresh to me, is really nice right now. Add to that the lovely lovely graphics and the many lessons they've learned from other MMO's and done right in this game, and I'm really happy with Rift right now. Two weeks into the free month you get for buying the game, I set up my sub for three months. I think it'll keep me engaged for at least six, and to me that's worth the 40 bucks to buy the box.
#3 May 05 2011 at 9:51 AM Rating: Decent
3 posts
MMO Vet here, but most of my experience comes from WoW. I quit playing WoW shortly after downing Anubarak with the raiding guild I was in. I don't really have anything bad to say about WoW. I enjoyed my time with it, but I just eventually moved on to other things.

And I was in the same boat as you, OP. I wasn't initially interested in Rift, then the more I heard about the class system the more I became interested. And that lead to a desire to play a fantasy MMO again, so I'm giving Rift a shot. And I couldn't be happier I did.

Now, I'm not that far along (mid 20's), but aside from echoing the reasons posted above (which I wholly agree with), as a tank player through and through, this game is amazing. The options are incredible. I'm currently playing a Rogue tank, but a player could easily roll a Cleric and tank. Now, the options available to you as a Rogue or Cleric tank are somewhat limited (only one Soul tree dedicated to tanking for each), but couple that with the fact that you can pick and choose your two sub souls, and the fact that you could roll a Warrior and have 4 (!) different Soul trees dedicated to tanking to choose from, and the tanking possibilities are nearly endless.

The simple fact that you can choose a calling, and then have numerous play styles available to you is amazing. The callings are capable of the following:

Warrior: Tank (4 soul trees dedicated), DPS (4 soul trees dedicated).
Rogue: Tank (1 soul tree dedicated), DPS (6 soul trees dedicated), Support (1 soul tree dedicated).
Mage: DPS (5 trees), Heals (1 tree), Support (2 trees).
Cleric: Tank (1 tree), DPS (4 trees), Heals (3 trees).

Each calling also has a dedicated PvP tree if you are into that.

The options are increased even further because each character can have up for 4 "roles" saved (think dual spec from WoW, but now quad spec, and soon to be quintuple spec).

Unfortunately I can't comment from experience on the multitude of tanking options, because I've only so far played a Rogue tank, but I can say that it is incredibly fun thus far. Blinking around to mobs to pull aggro off of allies is pretty exciting. :)
#4 May 05 2011 at 10:00 AM Rating: Decent
7 posts
With all of the talents and such, how exactly do they balance all of that out for PvP so that no one specialization is OP?
#5 May 05 2011 at 10:02 AM Rating: Excellent
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djtimekiller wrote:
With all of the talents and such, how exactly do they balance all of that out for PvP so that no one specialization is OP?


Ummmm... my understanding is that they don't. I've done almost no PVP myself just because I haven't gotten to it yet, but I see lots of complaints about PVP balance. I think that's still very much a work in progress.
#6 May 05 2011 at 10:11 AM Rating: Decent
7 posts
Speaking about PvP, how well does a Warrior Tank do?
#7 May 05 2011 at 11:06 AM Rating: Decent
40 posts
I've been leveling as a Justicar (cleric) tank in PVP and I can tell you that I feel pretty OP. I can grab the flag anytime I want, even through AOE, and duel and win almost every time 1v1, and if I'm not one v one I can waste much more of their time than it takes for me to respawn.
#8 May 05 2011 at 11:54 AM Rating: Decent
7 posts
What about a Warrior Tank?

Edit: And what server(or shard I guess they're called here), would you suggest I roll on if I were to get Rift?

Edited, May 5th 2011 1:55pm by djtimekiller
#9 May 05 2011 at 12:19 PM Rating: Good
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djtimekiller wrote:
What about a Warrior Tank?

Edit: And what server(or shard I guess they're called here), would you suggest I roll on if I were to get Rift?

Edited, May 5th 2011 1:55pm by djtimekiller


I have not leveled a warrior tank personally, however all tanks in general are PITAs to kill. Skilled Void Knights in particular basically laugh at spellcasters. As a tank, if you can demonstrate how incredibly irritating you are to kill and how much you can ***** over everyone else, you will be guaranteed to be target #1 for all the CC and Sapping (if your opponents have brains) because it's too much work to actually kill you. But it's all going to depend on what you're matched up with.
#10 May 05 2011 at 12:26 PM Rating: Decent
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Hows the leveling process? Hows the end game?
#11 May 05 2011 at 1:39 PM Rating: Good
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djtimekiller wrote:
Hows the leveling process? Hows the end game?


Leveling process is easy and is essentially what you want to make of it.

If you want to level in PvP, you can. (Slowly.)

If you want to level off of quests, you can.

If you want to level off of chasing rifts and shutting them down, you can.

If you want to level off of pure grinding (instances), you can.

If you want to level off of just exploration, you can to a certain degree (because you will run out of places to explore).

If you want to level off of tradeskills, you actually can (very slowly) by doing work orders. As long as you can get the materials for them...

Leveling is very forgiving and can handle pretty much every spec under the sun (other than not putting any points in anything). Instances are less forgiving since people usually don't want to do them over and over unless it is to faction farm.

Endgame is Expert Dungeons, Expert Rifts, Raiding and Raid Rifts for the most part. They are including instanced 10-mans in the next patch as well. Each side (Guardian vs. Defiant) also has an over-arching Epic quest line that you will want to do. This quest line starts at ~level 18-20 with stuff to do every 5-10 levels or so. The quest line itself goes through a ton of things and pretty much showcases what you would be doing in endgame by giving you some goals to accomplish to progress the quest line. You can, of course, ignore it, but you *will* miss out on things if you do.



#12 May 05 2011 at 1:45 PM Rating: Decent
7 posts
Thanks to all of the replys. I think I will give Rift a try when I get paid tomorrow. I look forward to stepping into another Fantasy MMO that isn't WoW.
#13Ggrab, Posted: May 12 2011 at 1:21 AM, Rating: Sub-Default, (Expand Post) U shouldnt call yourself an mmo vet if you only play wow's endgame... Real vet have a couple of mmo endgame experience under there belt . Kthxbye
#14 May 12 2011 at 1:27 AM Rating: Good
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Ggrab wrote:
Real vet have a couple of mmo endgame experience under there belt . Kthxbye

You're vastly over-inflating the status of "having bought a lot of games." Being a person who has played about 10 different MMORPG fairly substantially, I can say "mmo vet" is not a term to take pride in or pretend is exclusive and noble.
#15 May 12 2011 at 7:17 AM Rating: Decent
10 posts
Anything we might said is nothing compare to experience.

Here use this link for a free trial:

http://www.riftgame.com/en/products/ascend-a-friend/invite.php?voucher=YCY2XRDF6QY3DHHCFXM9&utm_source=manual&utm_medium=social&utm_campaign=ascend_invite

have fun playing







Edited, May 12th 2011 9:19am by mjtherien
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