ok, I've been a rogue since beta but I have found that at 50 there are a couple endangered species... healers and tanks, at least ones worth mentioning. So I have decided to roll a cleric with intent to heal end game content. I find myself, however, scratching my head at the right kind of balance for my healing roles. The sheer number of posts, albeit daunting, has left me only marginally closer to what I need than before I started reading up on the subject.
I wish to have a role for single group dungeon runs and a role for healing in a raid setting (undecided as yet whether to be a tank healer or raid healer for raiding) and I seem to find myself always wanting about 10 more points to spend in my trees :P
I would appreciate some well venerated opinions on what soul combinations I am looking for, for what jobs I have listed above. Links to some well designed specs would be greatly appreciated. "cookie cutter" and "outside the box" specs welcome alike, though it is always nice to have a bit of info on what the intent/purpose was for the design for any of the unconventional ones.
~ If boredom is a state of mind, I'm in Alaska
Edited, Jun 3rd 2011 11:26am by thorinkhalin