I'm just a tiny bit peeved with the new Runeguard dailies.
Chucking buckets over people is fine and none of my characters have any trouble.
The War is Shell however doesn't seem as well thought out. Several of my characters are offered it in a zone to which they don't yet have access. The really low levels get offered it in Freemarch or Silverwood. However in doing it I had two spawns - out of 5 - of "Brood Mothers". These boss level marked mobs killed my poor lowbie in two hits.
Now I know dying in Rift has no real penalty but its kind of unbalanced to have a 2 in 5 chance of just dying with no chance of fighting back.
And the Strengthening the Ward is all fine and dandy but doesn't really accommodate the numbers of people playing. Log in after the rush and every stone is already Blessed/Augmented. Not a biggie but just seems not well enough thought through.