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How to make cross server LFG work?Follow

#1 Jun 30 2011 at 8:39 AM Rating: Decent
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So as WoW has taught us making stuff cross server without restriction can lead to shattered communities, people being treated as objects, and not to mention the oh so great ninja.

My guess is eventually this LFG tool in Rift is going to go cross server because the plain and simple fact is people are HEAVILY brainwashed by WoW that this is the only way to form a group.

I can not come up with a solution for first two issues because internet + anonymous = [obvious answer]. The third issue was just solved by Blizzard and Trion needs to put it in the GAME RIGHT NOW.

Pretty simple. Roll Need and it treats the item as bind on pick-up and not BoE. It is rare I give Blizzard credit for a good idea, but this is a **** good idea.
#2 Jun 30 2011 at 11:03 AM Rating: Excellent
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I really don't understand some of the complaints about a cross server LFD tool. I spent most of my gaming career in FFXI, and let me tell you, we were limited to our server alone and when you managed to get a party you sucked up whatever abuse you were given (unless you were a paladin, a bard or a red mage). It didn't make the community any better than it is in other games that have cross server solutions. In some ways, it made things more hostile because if you rub someone the wrong way, soon it's made the rounds of the entire server. You could have just been having a bad day, and now the entire server is gossiping about that noob in the dunes.

Also the term "ninja" is used improperly. When you are in a premade group and everyone agrees to the loot rules, i.e. a piece drops and it's reserved for a specific person, that person gets the drop and anyone else who rolls is a ninja. 5 people in a random LFD group have no such obligations and since everyone participates, everyone is eligible for loot. There is no such thing as ninja'ing in this situation unless the entire team agrees to give a piece of equipment to a person and then rolls (which rarely, if ever, happens).

Now, I'd much rather see them implement something that helps people build parties instead of using the chat channels. In XI we would flag up and someone who was willing to lead would build a party and we'd go XP. It could work here too if Trion can think outside the Blizzard box.





Edited, Jun 30th 2011 1:04pm by Torrence
#3 Jun 30 2011 at 4:38 PM Rating: Decent
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May as well make it cross-server or just remove it...I use /4 to find groups.

Much faster...
#4 Jun 30 2011 at 6:44 PM Rating: Decent
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how bout Trion stop trying to follow WoW? i'm already seeing the game fall into the same monotony that made me leave the first time.

what if Rift became more community based and guild-focused?

LFG just leads to gear grinding and achievement whoring. Rift already has a pretty liberal grouping philosophy with automatic public grouping. think about it, when was the last time you stuck around and savored a zone event with your raid group? or did you just disband and hearth out after you claimed your shard? add cross server and you might as well change the game's name to GRift...cuz random people be swiping your lewtz.


anyone remember vanilla WoW? when only a handful of guilds per server were diving into any content. to be in one of those guilds you needed to be a team player, somewhat competent, and not an asshat. you had to be accepted into the guild and it often became an honor to get to raid. this was, in essence, your family.

if Rift doesn't get back to the community aspect of the game, i feel it will become: log in for 15 minutes to do dailies, check mail, and ride your fancy mount around Meridian til you get bored of Allakhazam jokes.

luckily, Trion has only created half of WoW so far. it should take them another 8mo to even attempt cross server LFG, then 7 hotfixes to make it playable. so, enjoy the game for now.
#5 Jul 01 2011 at 1:22 AM Rating: Decent
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tommyguns wrote:
how bout Trion stop trying to follow WoW? i'm already seeing the game fall into the same monotony that made me leave the first time.

what if Rift became more community based and guild-focused?

LFG just leads to gear grinding and achievement whoring. Rift already has a pretty liberal grouping philosophy with automatic public grouping. think about it, when was the last time you stuck around and savored a zone event with your raid group? or did you just disband and hearth out after you claimed your shard? add cross server and you might as well change the game's name to GRift...cuz random people be swiping your lewtz.


anyone remember vanilla WoW? when only a handful of guilds per server were diving into any content. to be in one of those guilds you needed to be a team player, somewhat competent, and not an asshat. you had to be accepted into the guild and it often became an honor to get to raid. this was, in essence, your family.

if Rift doesn't get back to the community aspect of the game, i feel it will become: log in for 15 minutes to do dailies, check mail, and ride your fancy mount around Meridian til you get bored of Allakhazam jokes.

luckily, Trion has only created half of WoW so far. it should take them another 8mo to even attempt cross server LFG, then 7 hotfixes to make it playable. so, enjoy the game for now.


Times have changed and this is not what people want anyone...they want to be able play ASAP..

Not sit and wait, also the way MMORPG are made now a days they encourage you to rush to the gear grind.

I know people in the largest guild on my server (Gaiscotch (?spelling)) and even they have issue getting together form T1 + T2 with 1400 members, They have only raided a handful of times as well.
#6 Jul 01 2011 at 6:53 AM Rating: Decent
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I never had a problem with an LFG tool I'm a rogue qued as DPS/Supp on deepstrike defiant. Not once has the que gone over 10 min. However, I do only play from 5pm - 11pm central.
#7 Jul 01 2011 at 7:18 AM Rating: Good
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tommyguns wrote:


if Rift doesn't get back to the community aspect of the game, i feel it will become: log in for 15 minutes to do dailies, check mail, and ride your fancy mount around Meridian til you get bored of Allakhazam jokes.

luckily, Trion has only created half of WoW so far. it should take them another 8mo to even attempt cross server LFG, then 7 hotfixes to make it playable. so, enjoy the game for now.



Only negative to what you just said and I will try and remember this word for word just from yesterday:

/5 Person A: wts [something]
/5 Person B: OMG I LOVE [insert something in caps]
/5 Person C: Ignored
/5 Me: Why ignore?
/5 Person C: caps always equals ignore for me
/5 Me: well limited server pop + single shard LFD = let some things pass
/5 Person C: Well I only ever use my guild for groups anyways so I do not care

^ That convo right there is why Blizzard was forced to make x-server LFD. I was there right up to x-server LFD was released. Guilds hardly talked to each other AND NEVER EVER EVER EVER EVER EVER EVER EVER EVER pug'd or if they did it was like the TOP tank/healer/dps from another guild rarely.

So every single other person in the game was left with their ***'s out in the wind because they did not meet the requirements of some of these guilds, so they lit up the WoW general forums with threads we all know and love from Rift ..."omg empty servers"..."WoW is dying"..."[insert server] is a ghost town"

X-server could have been a good thing if real restrictions had been put in place. I mean come on almost 2 years after it was released and Blizzard literally just tried to put in a fix for ninja'n BoE items?

#8 Jul 01 2011 at 11:33 AM Rating: Decent
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my bottom-line point is this:

Rift doesn't do anything better than any other MMO. you could argue that they tried to take the good parts of a few games and combine them. however, everything that is borrowed is done to a satisfactory level, some things have added gimmicks or quirks, but nonetheless it is standard fare.

the issue is that there is no staying power for this game. we've been here before, done this same ole dance. Rift had a chance to take the tried n true formula and add something new and exciting. but instead they seem to be taking the route of most familiarity. should they implement cross server and all that comes with, then they solidfy their place as just another MMO.

what draw does this game have that would keep people coming back? without the community loyality you merely get Farmville with swords. and you tell me when the last time you harvested your soy beans was.
#9 Jul 01 2011 at 3:24 PM Rating: Decent
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tommyguns wrote:


what draw does this game have that would keep people coming back? without the community loyality you merely get Farmville with swords. and you tell me when the last time you harvested your soy beans was.


The market has been stagnant for a reason because noone at Blizzard HQ has gotten around to improving what Rift has. There is only so much you can add. I feel like Rift could add RvR...housing....perfect DAoC pvp...the cure to cancer and people would still ***** and moan it is not original enough.

They took a formula that works...cough cough SWToR is about to do something identical and put it to their own storyline. It is called a genre for a reason.

The reason you keep hearing GW2 non stop no matter where you go is because they have some list of ever growing promises about how they are going to change 15 years of how MMORPG's are built on release date. I am not so quick to buy into this, but some people have gone overboard with the hype.
#10 Jul 13 2011 at 1:01 PM Rating: Excellent
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Cross shard LFG is officially coming in Update 1.4: http://rift.zam.com/story.html?story=27015
#11 Jul 13 2011 at 1:43 PM Rating: Decent
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Togikagi wrote:
Cross shard LFG is officially coming in Update 1.4: http://rift.zam.com/story.html?story=27015


I am happy that they finally realized this was needed. As long as it is heavily regulated it will be ok.
#12 Jul 13 2011 at 1:48 PM Rating: Good
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Puremallace wrote:
Togikagi wrote:
Cross shard LFG is officially coming in Update 1.4: http://rift.zam.com/story.html?story=27015


I am happy that they finally realized this was needed. As long as it is heavily regulated it will be ok.


It's only technically cross-shard. Basically, treat each group of shards in a warfront as the "cross-shard" group.
#13 Jul 13 2011 at 2:58 PM Rating: Good
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I can already hear the RAEG and the doom-and-gloom predictions.
#14 Jul 13 2011 at 3:06 PM Rating: Good
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RajiFarlander wrote:
I can already hear the RAEG and the doom-and-gloom predictions.


Go read Massively if you want that. They have gone into full "attack Rift" mode and hype GW2 and SWTOR mode
#15 Jul 13 2011 at 3:27 PM Rating: Excellent
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To be fair, EVERY change (or lack of change) is greeted with doom and gloom predictions
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#16 Jul 13 2011 at 4:20 PM Rating: Good
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Archmage Callinon wrote:
To be fair, EVERY change (or lack of change) is greeted with doom and gloom predictions


Pretty much. As far as cross-shard LFG goes, meh. It added a lot to my gameplay experience when it was implemented in WoW because it made getting a group for a dungeon quick and easy. I wasn't interested in forming a group to go into a dungeon and socialize. I wanted a group to go into a dungeon to kill bosses and complete daily quests. I understand not everyone sees things the way I do, but I hope they can be grown-up enough to understand that the world doesn't need a collective father figure with their hand in everything preventing Joe from doing what he wants to do because if Joe gets to do what he wants to do he won't want to do what I want to do.

Big Brother is waiting in the wings for enough egocentric crybabies to invite him in.

"I went into a warfront and I saw this guy and I was all like, 'hi there how are you today?' and he just ran up and killed me without saying a word. srsly wtf warfronts are ruining the MMO community!"

"I went into a dungeon with a cross-shard group and I was all like, "hi there how are you today?' and they all just ran off and started killing things. srsly wtf cross shard LFG is ruining the MMO community!"
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