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Rift 1.5 Hotfix #12 - Made ya lookFollow

#1 Nov 01 2011 at 9:04 PM Rating: Excellent
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Tomorrow morning. http://rift.zam.com/story.html?story=28158

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Patch Notes not yet available, made you look!
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#2 Nov 01 2011 at 9:33 PM Rating: Good
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So cruel
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svlyons wrote:
If random outcomes aren't acceptable to you, then don't play with random people.
#3 Nov 02 2011 at 9:00 AM Rating: Good
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Yar..

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RIFT 1.5 Hotfix #12 - 8:00am PDT 11/2/11 [NA] - TBA [EU]
RIFTSTALKER
* Guardian Phase: Now gives the Riftstalker a chance to Deflect attacks, reducing their damage taken by the Riftstalker's Deflect rating. Deflect rating is increased by Dexterity.

GENERAL
* Players with old Sourcestone vouchers in their inventory can once again use them to create Sourcestone tokens.
* Iron Pine Peaks: If you completed the quest 'The Missing Link' in Dayblind Hollows without immediately accepting the followup, 'Collecting Threads', you can now resume that quest chain.
* All pre-existing Harbinger of Regulos items that haven't yet been added to your Companion list are no longer Soulbound (much like newly acquired Harbingers of Regulos).
* Achievements: King's Breach [Expert]: Dogs of War should properly trigger once again. Hunter Suleng's Ethereal Warhounds are back to spawning at the correct level.

RIFTS AND INVASIONS
* Hammer and Flame (level 45+) is now considered a Major zone event and has increased Inscribed Sourcestone and Crystallized Insight payouts.
* Corrected an issue with certain Earth and Fire Rift creatures that weren't awarding experience though they were at least green to your character.
* Resolved some lingering issues with Wardstones not appearing in some spots.


http://forums.riftgame.com/official-rift-news/patch-notes/274890-rift-1-5-hotfix-12-8-00am-pdt-11-2-11-na-tba-eu.html#post3344619
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svlyons wrote:
If random outcomes aren't acceptable to you, then don't play with random people.
#4 Nov 02 2011 at 2:22 PM Rating: Excellent
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Part Deux
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Hotfix #12 - PART TWO

* Fixed an issue that surfaced with this morning's hotfix and caused back-end slowdown that resulted in disappearing and respawning NPCs.

* Enemy faction Wardstones should no longer have friendly Invaders camped out at their location.
* Fixed a rare bug that could cause your Action Bars to stop saving properly, resulting in disappearing icons.

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