Forum Settings
       
Reply To Thread

The exact opposite approach of Guild Wars - Sub modelFollow

#1 Nov 23 2011 at 1:33 PM Rating: Decent
**
526 posts
https://www.riftgame.com/en/products/trial-upgrade.php?utm_campaign=blackfridaysale_112311&utm_medium=email&utm_source=email_en&utm_content=save_big_on_rift_text

So Rift is having a sale until the 28th.

Quote:
DOES NOT INCLUDE ANY COMPLIMENTARY GAMEPLAY TIME. Credit, debit or game time card will be required to begin gameplay and pay the monthly recurring subscription fee.


Here is a odd thought. Even when the game is not on sale the box price for Rift is known for being dirt cheap and not being a hindrance to starting the game. Compare this to WoW where the estimated price to even get all the expansions is over a 100$ last math I saw.

Now take a Guild Wars approach where all the money is off the Box and no sub. Take that and compare it to a model where all the money is from the sub and they basically throw the box at you. Could Trion be inventing a new mmorpg payment model here?
A different form of the buy to play model?
#2 Nov 23 2011 at 11:51 PM Rating: Good
*****
11,576 posts
Blizzard has one thing working against them that Trion doesn't...Bobby Kottick. Trion knows they're making money with Rift with or without additional box sales, and they know they're in a competitive market. The up-front cost of the game, even if it's only $20-30, is a barrier for some people that prevents them from extending their trial. It could be that money is tight or it could just be that people are being selective in how they spend their entertainment money. If I had to guess, I'd say Trion has already recovered the development costs for Rift through box sales and subs. Every penny they bring in now is paying to keep the game running and keep the content mill churning.

Blizzard has become notorious for their approach to sales. "If we can charge for it, we will." Trion is taking the opposite approach. "We're already making money, so we can afford to forgo short-term profit if it leads to long-term success."
#3 Nov 25 2011 at 8:30 AM Rating: Decent
**
526 posts
Aurelius wrote:


Blizzard has become notorious for their approach to sales. "If we can charge for it, we will." Trion is taking the opposite approach. "We're already making money, so we can afford to forgo short-term profit if it leads to long-term success."


It just seems like two different approaches. Trion see's ToR, GW2, Archage and all these other 2012 games coming. Blizzard seems to be doing same old same old and counting on everything failing like you saw WAR or Aion do where games returned in mass.

I would have hoped it would have settled in by now, but 1.7 million lost is not enough for them to get smart about it. WoW became very famous for a simple reason. Everytime I went to the store or opened a pc gamer magazine there was a trail cd to play WoW and it cost next to nothing to get started. That has changed and now they want to add another box price onto that with MoP.

It really is an exact opposite approach of Guild Wars and I wonder if it adds up to cost the same.

Edited, Nov 25th 2011 9:31am by Puremallace
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 23 All times are in CDT
Anonymous Guests (23)