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Scott Hartsman speak :OFollow

#1 Feb 03 2012 at 5:01 PM Rating: Decent
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http://forums.riftgame.com/rift-general-discussions/general-discussion/297124-rift-one-year-later.html#post3580672

One of the most interesting notes here:

Quote:
We have some even bigger thoughts for the future of PvP that we’re really excited about for how PvP could eventually transcend the two existing factions and we look forward to sharing those as well.
#2 Feb 04 2012 at 9:06 AM Rating: Decent
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Puremallace wrote:
http://forums.riftgame.com/rift-general-discussions/general-discussion/297124-rift-one-year-later.html#post3580672

One of the most interesting notes here:

Quote:
We have some even bigger thoughts for the future of PvP that we’re really excited about for how PvP could eventually transcend the two existing factions and we look forward to sharing those as well.

*drool*
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#3 Feb 04 2012 at 5:32 PM Rating: Decent
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I just wish he would been a little more specific.
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#4 Feb 04 2012 at 10:29 PM Rating: Decent
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Rajadog20 wrote:
I just wish he would been a little more specific.


He is playing it smooth. It is not like he titled it "what coming all of 2012". If he had done that then sure I would ride his *** too like I have seen some people do.,

There is some new mechanic coming in 1.8 around March, that I bet involves that 40v40 thing Gersch mentioned forever ago. Mentoring it is also pretty huge. That is one of those things I am happy we are getting and will continue the fine tradition Rift has of ******* WoW players off through jelousy

For reference last time Blizzard was asked about mentoring they said it was not technologically possible and also would consume two many resources.
#5 Feb 04 2012 at 11:50 PM Rating: Excellent
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Rajadog20 wrote:
I just wish he would been a little more specific.


Heh, it's classic Hartsman. Great guy, btw, I had some great conversations with him at SOE Fan Faires past (that man can DRINK). He's a straight shooter. I like what he's doing, talking about themes rather than hard-and-fast plans, because game development is pretty organic. I can tell you that when he was on EQ2 I never felt like he led us on in any way, and he kept his promises. We missed him when he went to Ohai.
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#6 Feb 05 2012 at 2:15 PM Rating: Decent
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Well he actually did say alot

Quote:

We’re continuing on with our theme of eliminating all barriers to playing with your friends, whether you’re talking about getting new friends into the game, or playing with friends on other servers. We’re also coming up with new ways to make friends, and giving big groups and guilds even more to do together, both in PvE and PvP.


^ I'll PUT MONEY on it right now this will be direct copy and paste of what Blizzard did. Remember that x-server thing they were going to charge for, but got huge pressure not to.

Quote:
Moreover, we’re also looking into the introduction of a Mentoring system


EQ players can explain what this is. WoW players sure as **** have never seen this one, but it would work PERFECT in that game

Quote:
We have some even bigger thoughts for the future of PvP that we’re really excited about for how PvP could eventually transcend the two existing factions and we look forward to sharing those as well.


^ This makes you wonder if they are watching what GW2 is doing and maybe copying it somehow

Quote:
Remember, we have several more dragons and their cults to slay before Telara can breathe easy. And then, of course, there’s talk of what will come after, which we’re really looking forward to sharing later this year.


That is basically an expansion. Now will Trion make us pay for it or will they finally break the mold of corporate greed and useless gating.


#7 Feb 05 2012 at 10:44 PM Rating: Good
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Quote:
That is basically an expansion. Now will Trion make us pay for it or will they finally break the mold of corporate greed and useless gating.


What?

Why does asking users to pay for expansions equate to corporate greed? Expansions represent a ton of extra development time far beyond your basic major content patches.

Shouldn't people be paid for their work?
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#8 Feb 05 2012 at 11:37 PM Rating: Good
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Archmage Callinon wrote:
Quote:
That is basically an expansion. Now will Trion make us pay for it or will they finally break the mold of corporate greed and useless gating.


What?

Why does asking users to pay for expansions equate to corporate greed? Expansions represent a ton of extra development time far beyond your basic major content patches.

Shouldn't people be paid for their work?


No, because it's not real people doing the work, it's a corporation.

Silly. Corporations aren't made out of people....

<.<
#9 Feb 06 2012 at 10:41 AM Rating: Excellent
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How come every time a game company has an idea some people think it has to be a copy of another game? Give 'em some credit.
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#10 Feb 06 2012 at 5:00 PM Rating: Decent
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Calthine wrote:
How come every time a game company has an idea some people think it has to be a copy of another game? Give 'em some credit.

^^

"Hey guys, we should..."
"WoW already did it."
"So what?"
"WoW already did it."

-.-
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#11 Feb 06 2012 at 5:08 PM Rating: Decent
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Calthine wrote:
How come every time a game company has an idea some people think it has to be a copy of another game? Give 'em some credit.


For the same reason we all know that cars are stupid because cromagnon poeple were stupid and they had wheels, too.
#12 Feb 06 2012 at 5:33 PM Rating: Excellent
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Aurelius wrote:
Calthine wrote:
How come every time a game company has an idea some people think it has to be a copy of another game? Give 'em some credit.


For the same reason we all know that cars are stupid because cromagnon poeple were stupid and they had wheels, too.


OH! Now it all makes sense!
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#13 Feb 07 2012 at 9:47 PM Rating: Excellent
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emallson wrote:
Calthine wrote:
How come every time a game company has an idea some people think it has to be a copy of another game? Give 'em some credit.

^^

"Hey guys, we should..."
"WoW already did it."
"So what?"
"WoW already did it."

-.-

Makes me think of the Simpsons Did It! episode of South Park.
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#14 Feb 08 2012 at 8:39 AM Rating: Good
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I hope they continue to develop PvP much further. I absolutely LOVE the new merc stuff. It's made queue times nearly non-existent. A bunch of new maps would be nice, and some other minor tweaks but it seems like they are finally seeing what a big chunk of population PvP content will bring and keep.

I stopped playing for a really long time because the PvE content got boring and I lost interest in waiting 20 mins for a queue to pop. Now I can't wait to get home and play again, and I can't give them my money fast enough!


EDIT: The one thing that stands out to me from that thread is this:
Quote:
A new Addon system that enables creators to add some really great things to the game. From buff management, to custom layouts, to outfit management, to auctions, and countless others!


What custom layouts? I have not been able to find one really useful add on since from what I understand, the API is kind of crippled as far as what devs can do with it. I was looking for something like bartender so I could put my main action bar in a number grid pattern to match my Naga, but everywhere I looked and asked people said it just wasn't possible with the current API. So what is he talking about with these "custom layouts"? I must be misinterpreting his comment, or is there some special and secret place for add on development that I missed?

Any info would be helpful - it kind of cripples my gameplay to not be able to change that action bar to a design that makes sense to my brain.

Edited, Feb 8th 2012 9:44am by Torrence
#15 Feb 08 2012 at 10:53 PM Rating: Good
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Torrence wrote:
What custom layouts? I have not been able to find one really useful add on since from what I understand, the API is kind of crippled as far as what devs can do with it. I was looking for something like bartender so I could put my main action bar in a number grid pattern to match my Naga, but everywhere I looked and asked people said it just wasn't possible with the current API. So what is he talking about with these "custom layouts"? I must be misinterpreting his comment, or is there some special and secret place for add on development that I missed?

Any info would be helpful - it kind of cripples my gameplay to not be able to change that action bar to a design that makes sense to my brain.


I've seen screenshots of UIs making use of some sort of addon that adjusted their action bars in different ways, but not ways that I found particularly useful. More of the, "lolol now your UI can be sleek and stylish while you click your way to victory" kind of addons. Made by nubs for nubs. That kind of thing.
#16 Feb 09 2012 at 6:17 AM Rating: Excellent
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That's trion's fault though. If the API really is as crippled as I've heard, no serious add on dev will bother and then you get the nubs for nubs garbage that I have seen over on curse. That answers my question though - there isn't some secret place and Hartsman obviously has a low opinion of (or no understand of) what good add on can do.

I get that they are afraid of people coding things that might exploit the game, but this militant stance that Trion (and Bioware as well) is taking on the matter isn't going to win them any subscribers, and from what I understand the population has been taking a bit of a dive.

The only thing at this point that I really don't like about rift is the UI. It's just too 'busy' and the action bars being vertical or horizontal onry is the only stopping me from recommending this game to others. I could even live with the god-awful method of using mouseover macros to heal if only I could just put that action bar in a number pad next to the game's raid frames.

Well, I guess they have other priorities, such as patting themselves on the back for patching the game every other week.
#17 Feb 09 2012 at 8:01 AM Rating: Decent
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Torrence wrote:
That's trion's fault though. If the API really is as crippled as I've heard, no serious add on dev will bother and then you get the nubs for nubs garbage that I have seen over on curse. That answers my question though - there isn't some secret place and Hartsman obviously has a low opinion of (or no understand of) what good add on can do.

I get that they are afraid of people coding things that might exploit the game, but this militant stance that Trion (and Bioware as well) is taking on the matter isn't going to win them any subscribers, and from what I understand the population has been taking a bit of a dive.

The only thing at this point that I really don't like about rift is the UI. It's just too 'busy' and the action bars being vertical or horizontal onry is the only stopping me from recommending this game to others. I could even live with the god-awful method of using mouseover macros to heal if only I could just put that action bar in a number pad next to the game's raid frames.

Well, I guess they have other priorities, such as patting themselves on the back for patching the game every other week.


Want a difference between Trion and Blizzard? Trion hired a dev and his job all day is to answer your questions

http://forums.riftgame.com/beta-addon-api-development/

^ Go there if you got a question

Also for some odd reason people think addon api's are just there and pop up over night. It is not like Blizzard waved their hand like the pope and all of a sudden there was a addon API.

http://community.riftgame.com/2012/01/31/en-ten-awesome-addons/

^ Thread Trion made to highlight some of the 10 best add ons they liked. Then you also have to consider who is playing this game. It is made up of a lot of people who think add ons ruined WoW raiding, pvp, and the community experience.



Edited, Feb 9th 2012 9:03am by Puremallace
#18 Feb 09 2012 at 8:11 AM Rating: Excellent
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Puremallace wrote:

Then you also have to consider who is playing this game. It is made up of a lot of people who think add ons ruined WoW raiding, pvp, and the community experience.


So they go and create copies of the exact add ons that most people complained about? Recount and DBM is somehow ok but Bartender is the no-no?

I don't buy your explanation.
#19 Feb 09 2012 at 8:59 AM Rating: Decent
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Torrence wrote:
Puremallace wrote:

Then you also have to consider who is playing this game. It is made up of a lot of people who think add ons ruined WoW raiding, pvp, and the community experience.


So they go and create copies of the exact add ons that most people complained about? Recount and DBM is somehow ok but Bartender is the no-no?

I don't buy your explanation.


The point is a addon is not some massive priority for me. I mean show me a thread on the addon sub forum that says

"Where is the bartender addon?" <--see what the addon devs say and more then likely actual dev says as to why it can not be made

Also

http://www.wowace.com/

=/=

http://www.riftui.com/addons.php

The Rift population does not rush the forums the day of a patch to download the newest addon. There is interest in the most basic type of addon.

There is just no real money in Rift addons. You do not see Curse handing out 15,000 to devs who make Rift addons, but they award it to Skyrim devs

Edited, Feb 9th 2012 10:05am by Puremallace
#20 Feb 09 2012 at 3:15 PM Rating: Decent
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Torrence wrote:
That's trion's fault though. If the API really is as crippled as I've heard, no serious add on dev will bother and then you get the nubs for nubs garbage that I have seen over on curse. That answers my question though - there isn't some secret place and Hartsman obviously has a low opinion of (or no understand of) what good add on can do.

I get that they are afraid of people coding things that might exploit the game, but this militant stance that Trion (and Bioware as well) is taking on the matter isn't going to win them any subscribers, and from what I understand the population has been taking a bit of a dive.

The only thing at this point that I really don't like about rift is the UI. It's just too 'busy' and the action bars being vertical or horizontal onry is the only stopping me from recommending this game to others. I could even live with the god-awful method of using mouseover macros to heal if only I could just put that action bar in a number pad next to the game's raid frames.

Well, I guess they have other priorities, such as patting themselves on the back for patching the game every other week.


Gear down, big rig. The addon API is still in BETA. It's not done yet. That's why the functionality is restricted. They're releasing bits and pieces at a time for testing and along the way during the process, people are coming up with functional addons. It's not "militant". It's incomplete. Other MMO developers would have kept their entire API under wraps until it was ready and left their community asking "when?" Trion decided to get their community addon developers involved with the testing ealry, and the result up to this point are the addons you're seeing.
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