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Random ArtifactsFollow

#1 Mar 16 2012 at 11:49 PM Rating: Decent
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On a recent patch the following statement was made...•Random Artifact boxes have had their prices and prize rates adjusted to match currency gains.
So...I've seen that the price jumped up 10x. From 10 prize tickets to 100...which is mind boggling.
But, what on earth does prize rates adjusted to match currency gain mean...does that mean we get less value, or more for the purchase?
I could see the reason to change the prize ticket awards, given that some take longer to do, but the way that was handled was great...just award more for the events that took longer..
But I'm honestly perplexed, players don't like to be nerfed...and this sure feels like one. And Rift has seemed to avoid that route for the most part.
I have to be honest, I have not gotten a 100 prize ticket if they give me 10 artifacts, plus the extra goodies, I've really spoken out of turn.
Anyone check it out?
#2 Mar 17 2012 at 1:25 AM Rating: Decent
11,576 posts
The adjustment was warranted. Some guy posted on the forums about what it looked like to open some obscene amount of the prize boxes. I forget how many he had. It was a lot.

10 tickets for one box was not nearly enough based on how quickly players could earn tickets.

That's what they meant by adjusting prize rates to match currency gain. It's not hard to get 10 tickets. At all. 100 tickets takes a little work. So now if you want the reward, you have to do a little work. Why? Because flooding the market with hundreds of extra artifacts is bad for the game.
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