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Foraging harvestable npcs?Follow

#1 Mar 22 2012 at 10:56 AM Rating: Decent
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Hi all,

There are mobs you can kill and then mine, but I was wondering are there any that you can kill and forage? I've been searcing, ingame and online and at level 29 haven't come across any yet.

Thanks
#2 Mar 22 2012 at 1:26 PM Rating: Decent
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In the Perspice area there are some large tree type mobs that would be Foragable. Can't remember now if they were. Presently at work so I can't check, I'll try to look tonight. For sure when you get to Ember Isle they are plentiful. Good Luck!
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#3 Mar 22 2012 at 1:43 PM Rating: Decent
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In Expert Realm of the Fae I foraged some trees in there for that white flower the rare one you see in Stillmoor sometimes.
#4 Mar 22 2012 at 5:51 PM Rating: Good
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Treant-types and Boglings can be foraged. Main problem is the level ranges might not be well represented for a given type of material relative to a given mob population.
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#5 Mar 23 2012 at 5:05 AM Rating: Decent
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Thanks very much for the replies.

Seems a shame there are not more forageable mobs. I remember in Vanguard there were quite a few so you could level whilst harvesting, killing two birds with one stone. I'll keep my eyes peeled for treants and boglings! I did search the bestiary here on Zam but wasn't sure how to filter to find those two types of mobs so any guidance would be appreciated, thanks you.
#7 Mar 23 2012 at 4:22 PM Rating: Good
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Well, these changes were more recent. As a result, populations and such being balanced alongside level progression seems more of an afterthought. In truth, it seems more of a consolatory measure against the shortage of availability for various nodes, but that also could've been remedied by adding more nodes and increasing their respawn rates. At present, I believe mining Titanium from mobs is currently bugged and not possible, and has been since the start. It's something I tried to point out to Trion way back, but I don't think the actual fix is coming until 1.8.

Anyway, I can't really speak for Defiant locales, but for foraging, you have plenty of Boglings in the south end of Silverwood. Gloamwood has a modest collection of treants a little north of the main city. I can't recall any good mob densities in Scarlet Gorge. Moonshade has boglings around the lakes in the center of the zone. Scarwood has some boglings here and there, but for some reason this zone is more dense on humanoids, beasts, and undead. Iron Pine doesn't have any treants or boglings if I'm remembering right. Same for Shimmersand. Stillmoor does have some treants in the blood grove, but not many. Since EI shares the same possible yields, it's technically better on the west island since there are more treants and some boglings to play with if you can kill them at a decent pace.

When it comes to mining, Silverwood lacks mobs and I think Gloamwood doesn't really have many, either. Scarlet Gorge has a few (they're non-aggro oreling type mobs) but they're kinda spread out so you'd be running large circles. Moonshade has the golems, but they're kind of annoying since they spawn shadows on death. I can't think of many Scarwood mobs. Iron Pine is also sparse. Shimmersand would be king of mining locales with the low-40s orelines being the ones that should be putting out Titanium. Meanwhile, you've also got a ton of golems north of Fortune's Shore as well as way east of the zone. One of the planar factions also has some stone golem types lurking among them around there. EI also has some stone golems around Farhall, but Shimmersand is still better for Carmintium/Platinum/Orichalcum.
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