Warning: Plot spoilers ahead!
Avertissement: Détails du récit à venir!
Ever since E3, Ubisoft has been churning out trailers for Assassin's Creed: Unity – and we're still 3 months from launch! Mind you, we're not complaining about a little révolution to liven up the week.
Today's cinematic explores the relationship of Unity's central characters:
In the next major version update of Final Fantasy XI, the mysteries of Ra'Kaznar will deepen, for the labyrinth of Ra'Kaznar will be further opened to reveal the Inner Court. What dangers lurk in the depths of this new zone, and what trials are in store for adventurers that dare to brave the depths?
What do you think will be found in the depths of Ra'Kaznar Inner Court? Let us know all about it over on the ZAM forums!
All US servers will come down on July 30th, 2014 at 7:00am PT for an update. EU servers will come down beginning at 9:00pm PT (6:00 AM CET July 31st, 2014) for the same update. Downtime for both sets of servers is anticipated to be approximately one hour. The patch note is below.
Fixed an issue related to status gain.
On Tuesday, July 29th (today!), Sony Online Entertainment's Director of Development, Dave Georgeson, and Landmark Senior Producer, Terry Michaels, will be joining LockSixTime for a Landmark play session livestream! Join us this evening and tune in on the ZAM Twitch TV channel at 4pm Pacific (7pm Eastern). See you there!
UPDATE: The recording is now available after the jump!
Years in the making, you can drop into the world of Firefall today! The action-packed MMO shooter is available now on the official site and Steam. Proud CEO of Red 5 Studios James Macauley had this to say:
"We designed Firefall to be our dream game, and now the team at Red 5 Studios is humbled and thrilled to see this dream become a reality with the launch of Firefall today."
The Dragon's Reach: Part 1 launches today for Guild Wars 2 as the latest episode in Season 2 of the Living World. Mordremoth's minion have stretched even farther as all of Tyria must come to understand this dire, new threat. In this patch, players will need to work with allies old and new to unite the world's races against it.
Though the August version update is still a ways off, Square Enix is sparing no expense in enticing players, for several new job adjustments for Final Fantasy XI have been announced! Among the planned changes include a new job trait for Warriors, Paladins, Rune Fencers, and Ninjas, adjustments to enmity generation by various actions and gear, increasing the potency of Blue Mage and Geomancer spells, increases to automaton weapon skill damage for Puppetmasters, and much more!
What do you think is the biggest adjustment planned? Let us know all about it over on the ZAM forums!